3ds Max | Scripts

Folder Construction Copy

2 votes

It is a script to copy the folder structure under the specified folder to another folder.
Files contained in the folder are not copied.
This script will help you to create folder that use for render output.
For example, copy folder hierarchy of shot A to shot B.

How to Use:
Enter source folder path and destination folder path to copy data to.
And press button.

miauu's Batch Load xRef Scenes

0 votes

Batch Load multiple xRefs scenes at once.

 

- Only the scenes, whose checkboxes are turned ON will be loaded.

Rigid Animation to Skinned Mesh

1 vote

This script have been used for a project on which I needed to simulate some destruction effects with MassFX and then import it in Unreal 4. Basically the script transfer the rotation/position/scaling of every selected objects into a single skined object where each bone represent the previously selected object animation.

Vray Mat Lister

4 votes

Hi everyone,

I'd like to share a script I have made.
It's for Vray and it makes a list of all your VrayMtl (and of the main parameters) you have in your scene.

UPDATE Version 0.5 for vray 3.xx

This tool allow you to modify all your vray materials parameters quickly. Globally it works like the Vray Lightlister

Create Holes

22 votes

Modifier for creating holes from selected vertices or polygons.

Available Lite version.

Mesh Insert

5 votes

Mesh Insert is a new 3dsmax plugin inspired from Polystein for Modo ( http://pushingpoints.com/v2/the-pushing-points-polystein-kit-for-modo/ ). It speeds up your modeling process by replacing face selections by an asset from your library.

Features :

LSGardener

3 votes

The outdoor areas in Driving Force required extremely large numbers of trees to be added to the terrain. Hand placing hundreds of external references in 3ds max wasn't considered viable. LSGardener was created - based off of Blur Studios' simple scatter script with Neil Blevin's blessing - to facilitate the random scattering - scaling - rotation - and planting of the tree objects.

Batch It Max

17 votes

Designed for batch processing multiple max file with multiple scripts.

Batch it Max works something like the batch processing in Photo Shop, where you can create a series of actions, in this case a max script, and have it run on multiple files. Batch It Max will load each file, run the script and then save the file.

Scene Notes Pro @ Show Notes Only

0 votes

Scene Notes Pro Show Notes allows you to read the notes saved with Scene Notes Pro.

You can't add and/or edit the notes, only to read them in case that you do not own Scene Notes Pro.

 

POLYSHARP

27 votes

This script will give you the power to easily apply your smoothing groups on editable poly with faces colouration, fast assignation from vertex to elements and face selection technique driven by smoothing groups.

Features

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