3ds Max | All

Advanced Fragmenter

20 votes

Script for artistic fragmenting and flexible control of cutter object.

Advanced Object Renamer

1 vote

Hi All,

This is a my first ever script. I made it to make my work easier.

INSTALLATION :- Just run the Script using the "Run Script" command in your 3Ds max.

Then go to Customize -> Customize User Interface -> Main UI -> nthScript [Category] -> Advanced Renamer

Set your shortcut for the script and RUN...

NOTE:- Keep the Script file and the TempMatLib.mat in the same directory.

Advanced Painter

258 votes

Advanced Painter is a modular brush-based distribution tool derrived from the Nature Painter script. This tool comes with 7 inks:

  • Grass: to create grasses; Grass: to create simple grasses
  • Hair [new]: used to create simple hair/fur (or as guide hair for Shag:Hair
  • Randomizer [new]: a variation of Scatterer used to randomly distribute a selection of objects.
  • Stone: to create simple stones and peebles.
  • Spaghetti: spaghetties, noodles, wires and other long things maker.

Advanced Planar

0 votes

Description: This script makes sub-objects coplanar using Min, Center, and Max extremes, similar to what the standard Planar does, but much more flexible. The "Align To Axis" routine lets you align sub-objects by a specified world axis.

Advanced Sweep

15 votes

A curve-controlled scripted sweep modifier. As of now, both the Interpolation and Profile animation rollout UI items are just placeholders for non-implemented stuff. Using curve controls this way is pretty much experimental and as such, I wouldn't advise using this in production - better collapse it or make a pointcache and use that instead.

Advanced UV Normalizer

8 votes

Advanced UV Normalizer (AUVN) is a tool for normalizing the Texel Density across different objects.

It has a comprehensive set of features to calculate, get, set and modify the Texel Density of your models based on different parameters such as Geometry Area, Texture Area, UV Area as well as the Geometry/Pixels and Geometry/UVs Ratios.

The Texel Density can be set using a fixed texture size, or you can assign different AUVN textures and normalize them all at once using their texture size.

AdvArray

5 votes

The AdvArray modifier is an advanced parametric array type modifier for Autodesk 3ds Max. Being that 3ds Max does not ship with any sort of parametric array modifier, I’ve programmed this modifier to fill that void as well as add a number of advanced array features not found in 3ds Max by default, and even some that cannot be found in other third party modifiers.

AdvArray Presets

2 votes

This is a helper script for my AdvArray modifier for 3ds max to give users some preset setups for common array patterns.

This is just the preliminary release, i'll be adding more and updating the script as time goes on. please let me know if you have any suggestions for presets that make sense.

if you don't have the AdvArray modifier, please check it out here: https://apps.autodesk.com/3DSMAX/en/Detail/Index?id=7221085778557027350&...

AE Transfer

8 votes

AE Transfer is a set of two scripts, for Autodesk 3ds Max and Adobe After Effects, that allows these two apps to exchange parameters of 3D objects and 3D layers with each other.

AEI ToolBar

2 votes

Notice:

Some errors has feedback  , and now  3 notices  to read , them will be fixed next release .

1、as  windows10 some systeminfo value are changed ,  the mzp will throw out error , if  you want to install with  the mzp ,  please change  .mzp to .zip , and open  "AEI_ToolBar_installer.ms" with any text editer  ,  find and delete string at 5 and 6  line , that's "if findString (sysinfo.getLanguage() as string) "chinese" > 0 then
version = 1" ,and then saved , change back .zip to .mzp , and drop in max to install .

2、don't use "Collate DB"  , there are  something  wrong ,  I will  rewrite the function .

3、if  you use windows10 , the buttons may disappear  until you  move mouse on  them , it  is right on windows7  ,  I will find the windows10's API to fix .

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