3ds Max | All

setKeys

1 vote

"This script will automatically Set/Create Keyframes at the current time for the selected objects. It will create keys for ANY parameter that has been animated already. It also has options built in to the script so that by default it will also force key creation for Position - Rotation - Scale and all Custom Attributes.

SetKeyTypes (aka CopySelectedKeyTypes)

7 votes

Select a key in Track View - press a button to copy its Tangent Types.
Or Set your own Tangent Types. Select ANY number of keys in ANY number of object tracks and apply the Tangent Types. Works with Bezier controllers only - others skipped automatically.
Special thanks to Neil Blevins / Blur Studio Inc.

setPosKey & setRotKey

2 votes

works just like the create key dialog - just on position or rotation. i wrote these scripts to add to the quad menu - so i don't have to right-click the timeslider and uncheck things in the create key dialog. cuts down on mouse travel - yay wrists!

SetPriority

1 vote

Collection of maxscripts (.ms) and macroscripts (.mcr) which when put in the 3ds max startup scripts folder will always set max to the specified priority or when using the macroscripts will allow you to create a button in the max interface to set the priority.

Setting up Ultra Edit as your Maxscript Editor

23 votes

This document is meant to get a person RAPIDLY set up to use Ultra Edit as a maxscript editor. This is made possible by a bridge created by Simon Feltman at Rezn8 studios. This bridge enables any third party editor to call internal Max functions. In our case, we will set up our text editor to call 3 internal Max functions, Evaluate, Open, and Encrypt.

setup xrayOthers

4 votes

"Sets selected objects as solid - and unselected objects in xray mode. Pretty simple to use - when it's enabled - everytime you change selections it updates - when it's disabled - it doesn't."

SGFX BoxMapper

6 votes

The one's for the Max environment artists out there!

I found myself constantly typing the same numbers over and over into the uvw map dialog - so I came up with this... Allows you to quickly apply a Box UVW map of preset or custom dimensions. Option for auto-collapse. Presets are easily editable from within the rollout and it remembers your settings.

ShadeChange

11 votes

ShadeChange is a set of three macroscripts that set the active viewport to shaded - faceted or wireframe mode (so that these functions can be assigned to hotkeys).

Shaded/Hidden Line/Wireframe Display Toggle

10 votes

smoothHiddenLineWireframe is a scripted display toggle that switches between shaded, hidden line and wireframe.

ShadedModeEnforcer

5 votes

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ShadedModeEnforcer V1.1a - Stable
Sets the default mode in Nitrous to "Shaded" and disables AO/Shadows/Dual light etc.. by default.
Completly configurable default shading mode and default advanced Nitrous options.
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