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Lights Grouper 2.0 (Vray UPDATE)

48 votes

"This utility allows you to define groups of lights - for easy management. You can then turn all the lights in the group On/Off and Hide/Unhide them. It is useful for task such as having the same scene with day/night light schemes, or when you have to dead with an important amount of lights.

This script is an update of Light Grouper, you can find on scriptspot. It now supports vrayShadows, and Vrayshadowmaps"

BiP_Point

10 votes

Select 1 or more biped Objects then pick this script...
its will be create new Dummy point.
This point for help control to move all biped with or without go to motion panel
if the biped have animation this scipt still work too.

MXS Dictionary

1 vote

A very simple pure mxs implementation of a dictionary to store key-value pairs.

It is somewhat "fake" in that it is not using any hashing but an internal array of tuples. Which means the bigger it gets the slower it will be to work with. So its usage is probably quite limited. If you however desperately need a dictionary data type and can't use any fancy dotNet, this should work down to Max version 9.

Example usage:

-- Either copy/paste into your script or bundle the file with your main script file and use
fileIn "dict.ms"
-- or
include "dict.ms"

Face Shifter

8 votes

This was my first real script. It's specific to a characters face that I created for SIGGRPH 98. (file included) This script uses sliders to control a characters facial expressions. It's can be modified to fit other characters. Theres also a tutorial fo

MCG Push with Axis Controls

2 votes

This MCG Push gives you axis controls so you can restrict which axis to push rather than a uniform push. I didn't implement a Relax in there as I found the default Relax modifier is better than the MCG Relax.

Ver 1.01.00: For ultimate control, I've added the ability to push AND pull at the same time with different axis. You can also vary different amount of influence for each axis.

Bullet Time

6 votes

Bullet Time is a script used to simulate a camera moving around an object - with little or no passage of time. An example would be seeing a vase shatter. In the midst of it shattering - the scene either freezes or slows down considerably. The camera then rotates around the vase - stops - and the vase continues to shatter. The effect of this can be seen in commercials as well as 'THE MATRIX'.

particle-to-spline

2 votes

 

Intersection of a Line and a Sphere – MAXScript function

1 vote

This is MAXScript  version of function "Intersection of a Line and a Sphere (or circle)"
 Written by Paul Bourke.

Color correct auto gamma

9 votes

Searches the scene materials and assign color correct to all the difuse maps on te scene keeping the originals under the color correct. additionaly allows you to modify the gamma control on them.

It sets up vray color mapping to work on 2.2 gamma

more usefull helix than 3dsmaxs helix!!

this script help to creat a helix , in max there's a helix too!!so why this script?! the maxs helix problems are: 1-no controll on the number of vertex wich u want to cr8. 2-after creating that last and convert it to Editable spline,u can't have controll on that vertexs, u can't convert it to Smooths or corner bezier or...., try u'll understand. my helix haven't this problem, i'd just forgiven to made the 2nd radius :s

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