3ds Max | All

SpinEdge

2 votes

Spins the interior edge connecting the verts in a quad.

VRay CompTex Bump

2 votes


With this tool you can blend round corners and existing bump map of Vray material

MCG Rotating Piston

2 votes

another one that needs video to be watched as a pic can't really illustrate...

Thread: http://forums.cgsociety.org/showthread.php?f=6&t=1434497

ver 1.01: choose to shoot ray for collision from Above or Below

pX Poly Paint

2 votes

low poly owl poly painted

pX Poly Paint is a macro script to facilitate quick painting (UV Mapping+Texturing) of Low Poly models, read more and download from my blog! 

Quick Boolean

1 vote

A set of tools to quickly perform ProBoolean operations on current selected object with preset profile such as Union, Intersect, Hollow, Trim, Subtract, Split and Knife.

It works very similar to SketchUp’s Solid Tools, where you can create complex boolean blocks in just a few clicks.

Transform Mesh

12 votes

Transformation modifier with numeric input and an option to use an arbitrary scene object as a transform coordsys.

meshTransform

TetGen2Max

0 votes

Simple interface talking to TetGen through 3dsMax.

TetGen is a program to generate tetrahedral meshes of any 3D polyhedral domains. TetGen generates exact constrained Delaunay tetrahedralizations, boundary conforming Delaunay meshes, and Voronoi partitions.

http://wias-berlin.de/software/tetgen/

 

 

Randomize Spline Material IDs

0 votes

Randomize the material IDs for the segments in your spline shapes.

Set random material IDs for the selected splines, either using the existing IDs or specifying a range of IDs.

Compatible with 3dsMax 2012 and higher.

Change priority

16 votes

With change priority you can set Max to start either with "Low" or with "Normal" priority. With this feature you can prevent from freezing your PC under heavy calculations such as Rendering.

Reflect maker

8 votes

It simply create Objects with correct material and properties to be used as reflect object

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