3ds Max | All

Group It

6 votes

This script makes a group from selected objects, it inherit orientation from first selected object.

There is a bug when objects are already part of a group, i'll try to fix it...

update 1.1: the bug with existing groups is solved, it doesn't crash anymore but it needs to explode existing groups before grouping, so it doesn't allow nested groups, i'll try to find a work around for next version.

update 1.2: the update 1.1 created some new bugs... version 1.2 should be ok

Game Tools

9 votes

"With a completely new and improved interface. Gametools offers every artist using Max a wide variety of helpful tools when editing their models.
Inside GameTools there are now 5 improved and brand new utilities!

V-Ray RT GPU opened for Beta experience

78 votes

The upgrade, release and pricing information on V-Ray 2.0 for 3ds Max is also available

We are pleased to announce the start of the V-Ray RT GPU Beta testing program. It is fully integrated within Autodesk 3ds Max and allows up to 30 times faster rendering and real time interaction with the virtual environment. This highly scalable, production ready rendering solution offers a number of new features like real time shading and lights set-up, distributed and cross platform rendering, progressive path tracing and many others.

FumeFX Priority Simulation

7 votes

Hi all,
This is Jae.
This is a really simple script that can set priority on murtiple fumefx boxes and run it based on their priority.
The priority can be set with arrow buttons in the UI.
It can also choose murtiple scene files and see if the files have fumefx boxes or not and run the simulation.
Hope it can be useful for anyone.
Thank you.

Export Prep

7 votes

New with the second version, added JEEWiz exporter (see below), added
option to break up export prep steps, and added an effect pivot mode
button.

"Apply Above" button: resets the Xform, collapses the
modifier stack, places the objects pivot, based on settings, (default
xyz minimum extent of object), moves the object (default moves it to
the origin), for every object in selection.

Check List, button opens a file with were you can store exporting notes, and trouble shooting tips.

Select opened spline

10 votes

It selects opened splines in selected spline.

Copy modifiers

4 votes

Simple tool for copy/instance modifiers from source object to selected array of objects. Does not copy only edite_poly modifier because 3dsmax does not allow doing this by script.

Maxscript | SplineFillet

3 votes

 

This Script will create a fillet spline while maintain one point and move the other to make a perfect fillet.

 

 

Point Cache random playback start

9 votes

A simple tool with simple interface to set a random playback start in Point cache modifier for a group of objects.
to open the dialog run the script file.
OR
Drag & Drop the file inside the view-port.

January 2012 update _ added the ability to use negative numbers

Parallel Polys

5 votes

Selects all polygons in an Editable Poly at the same angle, plus a threshold.

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