3ds Max | All

rs_VrayProxy_replace

1 vote

It replaces the selected object to Vrayproxy

Face Select

7 votes

"""Grows"" the selection area of a mesh to cover neighboring polygons. Useful for selecting only polygons which are connected with common edges."

uPVC Window Generator

0 votes

uPVC Window Generator is a script that is efficient in automatically creating 3D window models in 3dsMax. With 16 window styles, it can be applied flexibly in Archviz projects while saving much time for 3D artists.

.: Compatible: 3dsMax 2018 and higher

.: Author: Wuan Hyu

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animated align dummy

8 votes

my hack for creating a helper that is aligned to a object not by means of PRS controllers but actual vertex points on the mesh.

useful for adding dummies for lights that are linked to pointcached objects.

Smooth Bridge v2.1

7 votes

Smooth Bridge 2.1 modifier is able to bridge two open edgeloops in a very smooth way, even with uneven edge count. Version 2.1 presents a completely new joining algorithm, which can seamlessly bridge two loops with notably different shapes.

Previously it was only a part of Smooth Boolean plugin, but with this update you can also buy it as a separate plugin.



Center Node

1 vote

Center Node between 2 selected nodes

  • a Very simple MCG that centers an object at the center of 2 selected nodes. It's dynamic so you can move either node around and the middle node will always stay centered.Center

maxCapture

4 votes

Created for creation of screen captures for instructional tutorials - etc. Captures the current viewport in max - saves it as a sequentially named .bmp file. Creates a new .bmp every time you click the button. Saves the files as: 0001.bmp - 0002.bmp - 0003.bmp - etc. A thumbnail of each saved image is displayed in the control. Controls minimal to save screen space.

Texture Set Loader

1 vote

The Texture Set Loader is a 3ds Max tool that is designed to make it quick and easy for artists to batch load in texture sets and create materials. It’s flexible enough to work with any sort of color workflow, whether you are working in PBR, Glossiness, Metallic or even custom. You can use the tool to even build completely custom shaders by simply assigning any maps you want to the map channels available in the interface.

Clone Along Path (3dsmax MCG)

2 votes

spline clone is a free tool that can clone the geometry on top of the modifier stack along a picked spline

CameraCone

18 votes

Teensy little script that creates a geometry cone that mimics the camera cone. It creates a pyramid - and does some wiring to make it match the camera - and stay matched - even if you animate the position - and fov. The purpose of the geometry is to use in a mesh vol select to pass up the stack to modify an object/faces only when they are in view of the camera.

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