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Material Animator

9 votes

Allows you to animate material colors and opacity in VIZ 3.0.

Character Assembly Modification

4 votes

"This is an updated UI for the Character Assembly node - updates the .ms and also the characters macroscript. Interface snapshot.

MacroManiac

11 votes

With MacroManiac - you can easily create all kind of macros and presets.

Trail as Spline

5 votes

Free download + Tutorial

Clever Rotate

4 votes

This script cycles through the coordinate system of the rotate tool. Press once for 'View' - again for 'Local' and once more for 'Parent'. Each press - advances a coordinate system. Best when mapped to the 'E' key - replacing the standard 'Rotate' Tool.

Convert-o-Matic

3 votes

Increased functionality for Neil Blevins Material Convertor. Will now convert between Standard and Raytrace; Brazil - standard and Raytrace; RayMax - standard and Raytrace (something Raymax doesn't do it's self). Ink & Toon functionality is still there as well. Note that Brazil and Raymax conversions do not currently support texture maps. Original script by Neil Blevins.

MaterialConverter

4 votes

Coverts many different kinds of materials to other kinds of materials - including changing Raytraced to Standard and vice versa.

Selection-Switch

1 vote

Switches quickly between two selections (objects or sets).

Useful for any type of jumping back and forth between two objects - like in alignments.

CalcShadow

5 votes

Calculate memory consumption of shadowmaps

2Dextruder

1 vote

The 2DExtruder random extrusion plug-in is a MAXScript script that can randomly extrude the thickness of multiple selected spline shapes, and also set simple growth animation.

Main features

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