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This script cycles through the coordinate system of the rotate tool. Press once for 'View' - again for 'Local' and once more for 'Parent'. Each press - advances a coordinate system. Best when mapped to the 'E' key - replacing the standard 'Rotate' Tool.
Increased functionality for Neil Blevins Material Convertor. Will now convert between Standard and Raytrace; Brazil - standard and Raytrace; RayMax - standard and Raytrace (something Raymax doesn't do it's self). Ink & Toon functionality is still there as well. Note that Brazil and Raymax conversions do not currently support texture maps. Original script by Neil Blevins.
The 2DExtruder random extrusion plug-in is a MAXScript script that can randomly extrude the thickness of multiple selected spline shapes, and also set simple growth animation.