3ds Max | All

batchRenderAvi

4 votes

this is a quick script i threw together to render a folder of over 650 2-3 second lipsync animations for the Alias project. just point to the folder - specifiy the output folder - hit 'go' and sit back and have a sandwich. requires a camera named Camera01 (i'll prolly add the ability to specify a camera name later or if enough people ask for it).

Snap and Link

0 votes

This is a utility script that takes a group of objects aligns them to another group of objects and links them.

GodsEyeView

8 votes

Quickly makes an ortho camera from one of three vantage points. Good if you say want to quickly setup a camera aligned to an orthoview - or good if you want to render some elements flat.

UI_Align_Pos_XYZ_Center_To_Center.ms

6 votes

Align Position XYZ of selection to target from Center to Center

Select_Edge_Loop_then_Remove_Edges_and_Verts.ms

2 votes

While you have an edge selected executing this script will select theedge loop then remove the edges and verts associated with them

TrackMapper

3 votes

"TrackMapper is utility that can set value for any objects animatable parameter in the array of the same object type (combined in Selection Set) based on pixel color of animated bitmap.
For instance - with TrackMapper it is really easy to simulate an outdoor advertising board as image of lighting up lamps in a determined sequence. "

Inheritance_Position_X_On.ms

5 votes

Enable X Position Inheritance for the selected objects

Color Blender

7 votes

"This script blends three user defined colors together and mixes the result with the requested amount of black and white. It was written to allow the mixing colors from a triad to determine what colors are possible for a given triad.

Rename helper

8 votes

For muliple renaming of unique objects. eg select some objects - click the macro - then just type and hit return. The selected object is displayed with a yellow box around it.

Tracer

2 votes

The user draws any combination of top - front - right - bottom - back and left views of an object - scans in the pictures - and then this script will create the corresponding planes in your viewport with your pictures on them - allowing the user to use the reference photos as a guide for building their 3d model.

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