3ds Max | All

ShivaTools: ViewNavi (enhances viewport navigation with hotkeys)

0 votes

This is a small yet useful enhancement to viewport navigation in 3Ds Max.

This simple yet powerful macro enhances viewport navigation in 3Ds Max by allowing you to utilize all views with fewer hotkeys.

Inheritance_Scale_On_X_Toggle.ms

5 votes

Toggle X Scale Inheritance for the selected objects

FumeFX to Redshift Volume script

0 votes

Fumefx 2 RedshiftVolumeGrid -FFX2RedshiftVolume miniscript v0.1 -- 8/9/2019
Created by David Aviles. [email protected] .

FFX2RedshiftVolume is a small script that creates Redshift volumegrid/s from two or more, selected and already simmed FumeFX grids.
It will align the created Redshift Volume objects to FumeFx grids and rename them accordingly as well as loading the cache files from the master FumeFx grids.

It was inspired by Fumefx VZim v1.4 script -- 8/5/2019 .
Created by Ronnee Swenton and Property of White Wizard Entertainment, LLC.

HDRDome Material

2 votes

"A material tailored specifically for use with Christopher Subagio's HDRDomeLight skydome script. Easy to use - and doesn't look weird in the material editor."

List view selected objects

2 votes

FigStatus

6 votes

"FigStatus is a plugin for 3DS max that will constantly show various properties of an object in the viewport - similar to the hotkey polygon counter in max.

Arnold Light Lister

1 vote

Light Lister for Arnold in 3ds max.
A small tool which will allow you to list Arnold lights and control some of their parameters from a unified interface, like the standard light lister.

snap3DS

4 votes

Snapshot meshes on each frame and export as a single mesh to .3DS (or any other supported format). Originally developed for Quake II character animation export.
Optionally skip Biped objects. New in this version - it REALLY works :o)
Also included Lights and Cameras support.

Reset material

1 vote


Shift then -- Assigne one color
Esc Pressed -- Edit: Select By Color

RT Camera Editor

4 votes

"This here is a script for editing cameracuts realtime in max. I know there are a few out there but this works a little bit differently. As it is also written for in-house production there are some known whatnot to do's. The cwi_rt_edit_2_res.mcr simply resets any (i hope...) errors rt edit has caused. Use at own risk...
Written for r3.1 and not tested on r4."

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