3ds Max | All

miauu's GridAxisPainter

0 votes

 

miauu's GridAxisPainter allows you to set different colors for the major X, Y, and Z axes in any viewport.
 
For more information, click here: miauu's GridAxisPainter
 

 

 

IndexJet

0 votes


Ultra-Fast File Organization & Archive Processing for 3D Artists + Power Users

 

by EKDtools

PolySorter

0 votes

PolySorter: The Ultimate 3D Asset Auto-Organizer

Stop wasting time manually unboxing files and dragging textures one by one. PolySorter is a specialized automation utility built to take the manual labor out of organizing your 3D asset downloads. It handles the entire "Download to Library" workflow, ensuring your assets are perfectly structured and production-ready in seconds.

Hierarchy Guardian

0 votes

Hierarchy Guardian 3ds Max plugin

dwHideUnderSkin

0 votes

UI screenshot

Allows you to hide/show elements while working with skin for example.

First you need to create poly groups by selecting them and pressing Add (switch to Editable_Poly in stack).
Then you will be able to hide/show those groups.

You can also use fast way to control visibility:
Double-Click : hide group
Double-Click + Alt : hide everything else
Right-Click : show all
Only downside is that you can't work with multi-selection like that.

to delete

0 votes

Greens Tweaker for Corona

0 votes

Duplicate Post

1 vote

Outliner2-SF

2 votes

Outliner2-SF - the revived 3ds Max Scene Manager is ready !
The initial release of my 3ds Max 2027 compatible Outliner build is here.

I’ve just published a revamped and updated version of the well-known Outliner scene manager for 3ds Max. The original Outliner by P.J. Janssen has been a reliable tool for many years, but it has stopped being compatible with newer 3ds Max versions many years ago (starting around 3ds Max 2015)

* 3ds Max 2016 → 2027 support
* Native 3ds Max Layer Hierarchy (no whacky Custom Attributes)
* New Scene Explorer–style iconset

Screenshot Manager for 3ds Max

0 votes

Screenshot Manager for 3ds Max

Screenshot Manager is a powerful, lightweight utility designed to streamline the process of capturing viewports in 3ds Max. Whether you need a quick progress shot or a batch of high-resolution frame sequences for a client review, this script automates the tedious steps of manual saving and configuration.

Syndicate content