3ds Max | Scripts

Booleaner Helper

3 votes

RandomMatIDs

5 votes

Script for placing random MatID (min max) on poly editable objects.

MatiD assignment by polygon, smoothing group, object or element and adding MultiMaterial.

Edit - Version 2

Bug fixes / Possibility to keep intact some IDs

Delete static keys - cleanup tracks/fcurves - HeckTools

4 votes

Hi All

This is intended to help cleanup your track view/graph editor for animating.

script removes all static keyframes excluding the initial key. essentially this acts similarly to the Maya feature "delete all static channels".

Also, it goes through and cleans up the tracks that have extra static keys that are in between your other animation keys leaving the animation in tact, but yielding a cleaner view of the chaos spaghetti.

leave feedback if you try the tool.

*05.07.2019* update - included the missing parentheses "(" and ")"

Favorites / Quick Folders

12 votes

Favorites / Quick Folders it's a popup menu for easy access to:
 -  Project folders
 -  Favorites
 -  User paths

It can Open folder in new window, Open Max file (Ctrl) or Merge model (Shift)

It automatically search for project root folder and subfolders.

Bake Animation

23 votes

Bake Animation
======================
version 1.2

written by Mayec Rancel

(macroScript)

Description:
Applies, through keyframing, the transform animations of source object to target object

Compatibility:
This script has been tested in 3ds max 2009 x64.

Setup:
Execute mcr file from 3ds max.
Go to "Customize > Customize User Interface".
In Category "MayecTools" you will find "Bake Animation" which you drag to a toolbar to have as a button, or associate it with a hotkey, etc.

VERSION HISTORY
===============

Bake Animation 1.2
======================

Bug Fixes

Slate Connector

5 votes

SlateConnector

SlateConnector - Makes the everyday task of exposing nodes and adjusting material parameters easier and faster! New version (0.59a) with lots of impromevents!

3DS Max - 2D - Create Parametric Lines

4 votes

In this video, I will present you with a new script I created to help the User creating 2D lines with specific length and angles. The script Allows you to modify the length of the last created line at any time.
This is a feature I always wanted to have in Max and for some reason, The developers are neglecting this simple feature.
I will try to update it as much as possible to add more features to it,
And if you have any suggestions, please leave them in the comment
Area. If you like the script please press the like button and Subscribe to the channel. Thank you! :)

RayFire Asperity Material

3 votes

This scripted plugin is intended for inner RayFire faces of debris fragments.
While the wellknown Asperity Modifier adds detalization by adding geometry modifying the existing topology, this parametric material works in a different way, as a procedural texture adding strong details with a variety of basic materials, including wood splinters, without adding any extra polygon to the scene.
In many cases, the Asperity modifier causes the system to crash specially when using a huge amount of debris objects in the scene.

SplineTrace

43 votes

SplineTrace is a MaxScript that can be used to:

- convert a 2D Image into spline shapes, where each spline corresponds to an interior or exterior contour (outline) in the image. Works best on Black/white images but can be used on Colour images by adjusting threshold value.

- create a flat 2D object which corresponds to the "black" areas of the image. Any internal "white" areas are removed from the object.

- quickly turn a plain 2D image into a solid 3D object.

- create a flat 2D shape or 3D Object from an existing spline (not just those created by this script)

ChangeLog:

Spline-2-Poly

39 votes

SPLINE-2-POLY v2.3 HAS BEEN RELEASED

Spline-2-Poly v2.x is a UI-driven MaxScript for Autodesk 3DS Max which can be used to create editable polygon meshes from closed loops of 3- or 4-splines.

The video previews show the basic functionality of Spline-2-Poly:

The first shows how meshes are created, modified, imported etc.
The second show additional right-click functionality which was added after the initial video was uploaded.

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