3ds Max | Scripts

MaxCopyPaste

4 votes

MaxCopyPaste Poster

"Copy-paste on steroids" with some extra features such as clipboard history, drawing and placing objects on top of your geometry, and copying objects between 3Ds Max instances. You can choose whether to duplicate materials when you paste an object. Instancing is supported now. Return the missing functionality that makes your workflow intuitive and fast. Watch the video for more details.

Extractor

2 votes

Script allowing you to extract into separate Max file and Screenshot all selected meshes in your Max scene.

Just Select, and Extract.

Import Illustrator Files

2 votes

This Script imports multiple Illustrator files in one click, it attaches splines and weld vertices. you can add an extrude modifier by Shift Clicking the button.

Make sure to save your .ai files to illustrator 8 as 3dsmax can't import more recent version of illustrator files.

Install by drag and dropping in the viewport, then go to customize, customize user interface, tool bar, category "SimonScripts", create a new toolbar if you haven't got one already, then drag "Import AI" inside the toolbar.

CoronaColorCorrection-Auto

1 vote

 
                              

This script is intended to add and tweak settings of Corona Color correct nodes.

You can add some Corona Color correct with any specified values on any selected material slot (Diffuse, Bump, Roughness, Translucency, Self Illumination),the existing bitmaps will be kept inside the color correct.

Pivot & Align Tools

10 votes

Pivot & Align Tools (PAT) are a set of macros bundled into a quad menu that allow you to perform various object alignment, pivot alignment and object snapping functions... among others. Most of the functions can operate on a selection of multiple objects at once, including grouped objects as part of the selection (open or closed).


NOTE: This script now handles quad setup for both 3dsmax 2025 and above, as well as previous versions of Max.

 

See online guide in links section. 

rBStair

2 votes

rBstair

Simple tool for extruding stair. Create flat stair from your plan, convert to poly, select start step and click . Most of stair scripts around are dependent of polygon number order. When you create stair from attaching multiple spline without orderly fashion you will get random polygon order in your editable poly object. This script will sort adjacent polys and save the number in an orderly array before extruding polygons.

Select Vertices by Bone

0 votes

Selects vertices affected by current bone.
Difference with max native method is that this one will ignore hidden parts of your mesh.

TimeLine Control

5 votes

Version: 1.0.6
If you have several animations in 1 file and want a quick way to switch between them, this script might be useful for you.
TimeLine Control lets you create a list of named time ranges. Also add, remove, rename and sort items in this list. List is stored in INI and automatically loaded on next opening of your max file.
Docks above max timeline for quick and easy access.

UI screenshot

Group Manager

1 vote

 

 

This is a tool for listing and managing groups.

Features

- Group in local space, and world space.

- Group by Point Helper, in local space, and world space.

- Toogle between regular groups and Point Helper Groups

- Toggle selected Group open/close

- Select the groups in the list

- Double click a group name to zoom to the extents of the group/helper

Savas Cetin's maxscript and python (pymxs) repository

1 vote

GitHub repo for 3dsmax' python scripts and maxscripts. Scripts' usage is explained in GitHub page.

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