3ds Max | Scripts

Best Viewport Shading

20 votes

This script automatically changes the viewport settings to the best possible quality. If you happen to use 3ds Max 2010, you will also notice that some unsupported/hidden features have been activated, like real-time indirect lighting.

Put the file in your startup folder.

v1.1:
Fixed 3ds Max 2009 compatibility

ROCK Render

3 votes

RenderOnlyChangesKit Renderer - speeds up rendering of non-animated or partially animated views up to two times. Updated:Lots of new functions.

VRay OceanMtl

6 votes

New VRay OceanMtl is now available with Swift-Switch for FREE!!!

Here is a screenshot:

Ocean Test

Visit my blog for more info and screenshots

Rat's Nest

4 votes

Create a tangle mess with a spline in a random spherical layout.

Spline Scatter

12 votes

SnowPrint - leave footprints in snow, sand, mud,...

11 votes

SnowPrint is now a commercial standalone plugin for 3D Studio Max to print objects onto other objects to create imprints, footprints, pencil strokes, wetmaps,... SnowPrint 1.0 is included in SnowFlow and is now available on it's own as version 2.0 producing more precise imprints in less time. Find more details here!

R_Buffer - Maya Render Window in 3dsmax

15 votes

 

LMassign

8 votes

LMassing

this script assign lightmaps to every selected objects.

you must insert lightmap path, and you can choose uv channel e texture formats.

to assign a shortcut: "customize user interface" -> "mainUI" -> "compariello"

* in this case, the script works with vray lightmap suffix (max 2008 & 2009). if you want to use with other ambient texture suffix, write a comment!!

** just you must have materialID equal to number of multimaterial list.

suffixTxt

11 votes

suffixTxt

this script adds suffix to diffuse and ambient filename textures.

(at this moment it add diffuse and ambient suffix at same time. early i update it)

usually i use it to add "_low" or "high" suffix...

to assign a shortcut: "customize user interface" -> "mainUI" -> "compariello"

* this script works with filename textures with just one dot. either it give you rollout error!

** it do not function with NOTUNIQUE material / textures !!!!

View Manager

13 votes

Save and restore up to 5 views in the current scene.

I am working on a bit more usefull version but I have some issues to be resolved. The idea is like in AutoCAD - you save up to 5 views in the current scenes - for now you can't save or name them but I hope to resolve that. This helps in working in the viewport without the need to create cameras.

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