Rock Maker v2.5 & Rock My World v1.6!

109 votes
Version: 
2.5 & 1.6
Date Updated: 
04/10/2012

This is a script I wrote while learning Maxscript.

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Create a high poly Rock and adjust to suit your needs

Click Make Low Poly and you'll get a low poly rock based on the high

poly rock that is unwrapped ready for Render to Texture.

You can save your shapes to presets and adjust the pivot with one click.

The original and the best: :)

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It is based on a tutorial by Sascha Henrichs

http://area.autodesk.com/tutorials/3dsmax_environment_modeling_1_procedural_stone

http://area.autodesk.com/tutorials/3dsmax_environment_modeling_2_procedural_stone_mapping_and_painting-1

 

Additional Info: 

------------------------- NEW! ------------------------------------------------------------

Just updated Rockme and renamed it to Rock My World v1.6

Spinners update the settings in real time, so you can make

adjustments while you watch in the viewport.

Rock My World is a script that does the same thing as the

RockMaker but it will work on just about any mesh you want and 

is not limited to just making Rocks

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RockMaker v2.5 uploaded Spinners update the settings in real time.

Has the ability to save presets via ini file thanks to Miauu

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Luke

Video URL: 
AttachmentSize
rockmaker2_5.ms19.85 KB
rockmaker2.5.zip4.73 KB
rockmyworld.ms13.29 KB

Comments

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Nevil's picture

Great Tool

This is great tool.

I have a suggestion for making many random rock.
I`m doing that by animate the rock made whit your script and taking snapshuts from them.

chakib's picture

Fantastic

Rockmyworld is absolutely FANTASTIC !!!
Thank you so much for such a gift !

lucpet59's picture

You deserve it :)

You deserve it :)

miauu's picture

Thanks for the credit. :)

Thanks for the credit. :)

lucpet59's picture

Do'h

Fixed a bug in the macroscript installer

lucpet59's picture

Updated

Uploaded another change to the installer

lucpet59's picture

Another change

I've moved the installation file to the $userscripts location ie. C:\Users\user\AppData\Local\Autodesk\3dsMax\2010 - 32bit\enu\scripts etc
see if this gets the job done.

Luke

airbrush's picture

dragging the mzp into the

dragging the mzp into the viewport didn't do anything for me...max 2011 x64. i've installed other mzp types before so shouldn't be an admin thing.

airbrush's picture

nice update, thanks again.

nice update, thanks again.

lucpet59's picture

Ok farjar I'll look into doing that

Ok I'll look into doing that

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