3ds Max | Scripts

DEM Earth

5 votes

DEM WGS84 Whole Earth importer

DEM Import

8 votes

Digital elevation model DEM binary files import and map projections modifiers ( ellipsoidal Lambert conical -ellipsoidal universal transverse mercator - sphere2plane - with user defined ellipsoid and datum transformations handle)

DeMultiplyAlpha

6 votes

Demultiply the color of an image by its alpha.

DenoiseManager

0 votes

Description:

This script is designed to quickly and easily accelerate and distribute denoising jobs on your renderfarm.

DenoiseManager

DepthMatte

7 votes

Saves an image that represents the current environment ranges in the scene by changing all objects in the scene to a black matte color and rendering the scene with white fog. Good for doing postprocess fog and postprocess depth of field.

DepthMatte

4 votes

Saves an image that represents the current environment ranges in the scene by changing all objects in the scene to a black matte color and rendering the scene with white fog. Good for doing postprocess fog and postprocess depth of field.
DepthMatte has been replaced with Atmpass

Deselect Invisible Edges

7 votes

This little MacroScript lets you deselect invisible edges while in SubObject/Edge level in an EMesh or MeshSelect Modifier.

DESIE

5 votes

DESIE (Don'tEverSelectInvisibleEdges ;o) is an enhanced and interactive version of the Deselect Invisible Edges script. When toggled on - it will prevent you from selecting invisible edges while in SubObject/Edge level in an EMesh or MeshSelect Modifier. T

DesignToolBox - tools for architecture & design

4 votes

Design Toolbox is a collection of tools specially designed to accelerate and simplify basic modeling tasks for architectural models, furniture design, and other tasks where accurate modeling is needed. Professionals used to CAD or precision software will find it very familiar with some of the included transformation tools, like reference rotation, scale and position, measurement tools and reference guides.

The ability to place snapping points at polylines intersections, visual rulers, fast UVW mapping and random transform, cloning tools, scene management, panel grids, fast pivot placement, and workplanes are some of the tools included, and new ones are added with each update.

Detach by Face Count

3 votes

With this tool is very easy to detach faces by predefined faces count or by elements especially when you deal with complex models where you can not be able to
export geometry because of exporter limitations.

Requested by roamn

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