3ds Max | Scripts

Purge Unused Materials

2 votes

A simple macroscript to delete all unused materials from the Compact Editor Material Slots AND the Slate Material Editor Views.
The Compact Editor Code is from the existing Macro found under the Compact Material Editor "Utilities" menu.
I have added the code to also purge the SME at the same time.

You might want to check out the "Purge Empty Layers" macroscript as well. There are some awesome scene management tools out there but these are both small, simple tools without a lot of overhead for doing a little housekeeping before saving your file.

Push 2

6 votes

This scripted plug-in was wanted in the forum. It is like the original push modifier but with the option "Straighten Corners" of the shell modifier. You can "push in" and "push out".   -- Update V1.4a --

 

Push By Angle

1 vote

PushByAngle modifier – 3dsmax’s scripted modifier allows to “push” object vertices outward or inward along the average vertex normals on the value which is calculated from the angle of two chosen objects. PushByAngle extended version of 3dsmax’s Push modifier. Modifier support any kind of geometry objects.

 

Push Pro

3 votes

Push Pro is a modifier for 3ds Max that pushes vertices outwards or inwards while preventing self-intersections from occurring unlike the standard Push which produces a lot of self-intersections. Surface details are also preserved very well. Get it from https://mariussilaghi.com/products/push-pro

putPivot

7 votes

Places the pivot of the selected objects in one of 27 spots such as center - bottom - top - high left side - etc.

Puzzle

3 votes

This MAXScript will help you to build puzzle of 3D editable_poly objects in 3dsMax.

Puzzle

8 votes

Just for fun. I made a simple Puzzle game
feel free to add more buttons, a timer, and maybe a high score log. and please send it back to me : )

Puzzle Maker

1 vote

Puzzle Maker is a 3ds Max tool that can generated customizable puzzles for any 3d artists. After installing the tool, assign it to a shortcut, toolbar, or menu bar. Then launch the tool and begin creating.

Features v1.0

- Supports 3ds Max 2018 or newer
- User specified number of pieces per row/column
- Mix-n-match peg shapes to
- Specify the puzzle piece size

Puzzle2D

2 votes

This MAXScript will help you to build puzzle of editable_spline objects in 3dsMax.


pX Camera Zoom Extents

4 votes

The definitive "Zoom Extents selected" that supports 3ds Max cameras. If the active viewport is not a camera it calls the default "Zoom Extents..." Max action ... So you can replace the default keyboard shortcut (Z) with this macro! When Zoom extending with Camera, it only takes into account GeometryClass objects. Ignore anything else, like other cameras and lights. It keeps the FOV and rotation fixed, only moves camera position in space to fit them all.

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