3ds Max | Scripts

V-Ray to Standard Converter (Materials & HDRI Maps)

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V-Ray to Standard Converter is a lightweight scene-migration script that strips V-Ray dependencies out of a 3ds Max file in a single pass. It scans the scene for every VRayHDRI map and VRayMtl material, then replaces them with their native 3ds Max equivalents — BitmapTexture and Standard material — while preserving names, file paths, and the most common texture slot assignments.

One-Step Copy & Relink (Bitmap Path Manager)

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One-Step Copy & Relink is a workflow utility that consolidates two tedious texture-management tasks into a single operation. It scans your scene for all bitmap-based maps — standard BitmapTexture, VRayBitmap, and VRayHDRI — then copies the source files to a destination folder of your choice while simultaneously relinking the materials to a different target folder using a new file extension.

Corona Elements to Photoshop Automator

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Corona Elements to Photoshop Automator (Drag and Drop MZP installer/uninstaller).

This tool automates the process of saving all Corona Render elements and stacking them as layers in Photoshop immediately after a render finishes. Drag and drop the MZP into 3DSMax viewport, it will launch an install/uninstall window. Installs to Main UI -> 'Custom Tools' in the Customise User Interface.

MW Tiles - Procedural OSL Tile Map Collection for 3ds Max

1 vote

Spline Workflow Toolkit

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Spline Wokflow Toolkit for 3ds Max

MatSnap AI

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MatSnap AI - AI Material Generator

 

MatSnap AI is an AI-powered script for 3ds Max that turns screenshots, photos, and text prompts into fully seamless, high-resolution PBR materials in seconds. It bridges the gap between AI texture generation and 3ds Max, allowing you to create production-ready materials without ever leaving your workflow or searching through texture libraries.

 

MaxBatch - Advanced Batch Render Manager for 3ds Max

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ForestPack Manager Cover

MaxBatch is a comprehensive batch rendering utility for 3ds Max. It provides a structured interface to queue and manage multiple rendering tasks, whether you are rendering multiple cameras within your active scene or processing a list of external .max files sequentially. It is specifically optimized for V-Ray 7 and Corona 14.

ForestPack Manager

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ForestPack Manager Cover

FPManager is a powerful MaxScript utility, specifically designed to optimize workflow when using iToosoft Forest Pack in 3ds Max.

Key Features:

Global Scene Management: Instantly select all Forest Pack objects in the scene (visible or hidden) and force a global refresh/rebuild to update distributions.

Fix Poly Topology (Problematic long edges on window frames)

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Work smarter, not harder! This script in 3ds max allows you to fix these edges in one click. The script uses turn to poly modifier, so I recommend detaching problem window frames before using this script. Category - Maketer

PixPatch AI

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PixPatch AI: Fix Renders Instantly inside 3ds Max

Stop wasting precious time on minor re-renders or tedious Photoshop fixes.PixPatch AI connects 3ds Max directly to Google's world-class Gemini AI, allowing you to modify, enhance, and fix your renders in real-time without ever leaving your viewport. Whether you need to add people, swap materials, or fix a small glitch, PixPatch AI handles the heavy lifting directly from your Frame Buffer.

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