3ds Max | Scripts

Batch Render Wizard

31 votes

Batch Render Wizard is a Scripted Floating Modeless Dialog that allows the quick setup of Batch Render combinations of Cameras, Scene States and Render Presets. It leverages 3ds Max built-in Batch Render system which allows saving Command Line Batch files, Net Render, and also saves everything in the scene so that other users don't even need this script.
NOW AVAILABLE !

Batch Render Wizard Example

Poly-G

22 votes

This script has been completely re-written and is now known as AutoMat. Part of the script is now available here as Automat Image Tools:

http://www.scriptspot.com/3ds-max/scripts/automat-image-tools

I'll link to the full version of Automat from here when available.

MaxMounts : Free trial is now available

17 votes

 

maxmounts

The much awaited free trial of our commercial script is now available.

MaxMounts is a Maxscript for instantly creating mountains and setting up an environment. Needs only two clicks...The trial script is attached here.

SOX Mirror Tool

19 votes

v0.771 - 'Sync Mirrored Children' feature : https://www.youtube.com/watch?v=M63O84NVOPo&feature=youtu.be

Voxelator

16 votes

Voxelator is a grid based voxel generating solution for 3ds Max. It supports all object and animation types and converts them to voxel boxes in a few seconds. You can define unlimited grid density and size. And also you can animate your voxel sizes ,after you generate them!...

Power Render Terminate

74 votes

 

Description

Script Power Render Terminate - for 3d Max provides the ability to render multiple cameras at the end can turn off your computer, save rendered images, send e-mail notifications.

 Other versions 2016

Version 1.4.7:

  • Compatible with 3D max 2014

New features in version 1.4.5:

  • Fixed black images in vray 2.30
  • Fixed reset in Mental Ray
  • Added format vrimg

Version 1.4.3:

  • Compatible with 3D max 2013

Version 1.4:

  • Support for 3D Max Version 2012
  • Saving and loading of all settings

Easy RenderSwitcher

16 votes

Convex Hull

24 votes

This script creates a convex hull mesh around any object that can be converted to an editable mesh. As its intended use is game models, it's not very useful for anyhing high-poly. The calculation time grows by square and a 50k-teapot-test took forever. Usage is pretty straight forward, just select an object and start the script.

 

Merge By Layer

301 votes

Merge By Layer 0.4

A self explained script, I think. Enjoy

ghostTown Lite

491 votes

 

ghostTown 0.21 Lite Beta for 3ds Max 2011


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