3ds Max | Scripts

mrProxy Generator v1.0

22 votes

mrProxy Generator v1.0 is a helpful script for creating multiple proxies of selected objects. It automatically names the output files from the selection and can also replace your geometry. The script is free of charge and available for download.
Works with versions 9.x and above. There’s also a video tutorial describing the usage of the script on youtube.

FumeFX Presets Tool

78 votes

A Simple Tool for speeding intial creation of fumefx. Also has some handing presets for the beginner and the casual effects artist.

Hope you find useful!

BUG: Creating Fumefx Containers via maxscript breaks the preview window, unfotuantly i cannot fix this bug :(. The work around however (and im sorry is a little irratating), is the restart max after you have saved the max file.

Enjoy!

Kieran.

Contrastive Wire Color

32 votes

Just make your objects more readable in the viewport.
Yes, this is NOT a random color generator!
The utility adjust RGB channels of objects wirecolor.
The purpose is clear (I hope).

zwischendrin.com HDRI Scene Setup

39 votes

This tool creates a scene setup for HDRIs downloaded from www.zwischendrin.com and adds a test object (with materials), a camera and uses linear workflow if you like to.

interface screenshot 01

Terragen 2 Script For Autodesk 3D Studio Max

19 votes

A script by Emecstudios that enables the user to share lights, cameras and objects with Terragen 2 from Planetside Software.

Latest build add-ons and updates (June 29, 2009):

Stick Locator

23 votes

Stick Locator
=============
version 1.2

written by Mayec Rancel

(macroScript)

Description:
Creates a point dummy, and parents it to the reference object's vertex/center,
using controller expressions.

This is useful to parent other objects to a specific part of a deforming
mesh, or an object whose transforms have been 'baked' (e.g. point cache).

I have found it specially useful, in FX work, for particle/fluid emitters.

Notes:
- Only the 'center' method can be used with splines.
- When using 'vertex' method, the dummy's rotation will align to the

FinalRender Pass Manager

28 votes

I had  just started to learn maxscript two weeks ago and

I wanted a tool to Help in creating FinalRender renderelements fast.

 

This script creates Finalrender renderelements and put the selected objects in the include list of the renderelement with
proper names and make selection sets also it
creates lighting renderelements if the selection is lights and put the
lights in the include list of the light renderelements
for every selection set.

Ram player load

2 votes

Lets user pick which file(s) to load into RAM player including preview files.

 

 

 

 

CopyClick

12 votes

-- Copy by Click
-- V1.0

-- How it works?
-- 1. Select objects
-- 2. Execute CopybyClick
-- 3. Click to make a instance of selection
-- 4. ESC or rightclick to cancel

------------------------ THE CODE ------------------------

macroScript CopybyClick
category:"AGGTools"
buttonText:"CopybyClick"
tooltip:"Copy by Click"

(

fn CopyClick =
try
(
maxOps.cloneNodes $ cloneType:#instance newNodes:&nnl
select nnl
Sel=selection
p = point pos:Sel.center
p.pos.z = 0
ClickPos = pickPoint snap:#2D ()
ArrayFiltroGroupHead = #()

Show DotNet Properties

45 votes

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