3ds Max | Scripts

R_Buffer - Maya Render Window in 3dsmax

15 votes

 

AutoSEL (Selection Generator for 3dsmax)

8 votes

 Reflection and Refraction aware selections/masks

 

Quick Clay Render

40 votes

Clay Render

 

One click will render your scene as a 'clay' style image, leaving the scene, materials and all your render settings exactly as they are. Code has been updated to create the floor plane at the lowest vertex in the scene, and to make it easier to customise (different renderers, alter the material colour, environment background and light type).

Grab Hierarchy

27 votes

Selecting whole heirarchy by picking one belonging object.
Similar to Sergo's "Pick Hierarchy" script but simplified code.

Bitmap Paths

24 votes

 

Adjust your bitmap paths ... hope it helps :D

Certain Modifier ON/OFF

13 votes

I can describe it as a good handy script for choosing a certain modifier in all the scene - in any scene node - and turn it on and off easily,

i really searched for this specific script and i couldn't find it.

i use it alot myself as i work in animation to turn on and off "flex" modifier because when you grab the time slide back when its "ON" especially in a big scene it takes alot of time.

You can use it with any other modifier such as turbosmooth ,etc.

sadly the modifier name must be identical in all nodes to have this script work.

random wire colors

5 votes

a standard wire color geneartor for objects

i know that there must be others posting the same script,but its my 1st one

-- thanks Bobo --

Video Capture Select Viewport

21 votes

This is a Script that allows to recording and Snap the active viewport during the work. You can select any viewport during recording. Based on 'Create a Quick Preview' by Borislav 'Bobo' Petrov (www.scriptspot.com/bobo).

Capture Viewport

Best Viewport Shading

20 votes

This script automatically changes the viewport settings to the best possible quality. If you happen to use 3ds Max 2010, you will also notice that some unsupported/hidden features have been activated, like real-time indirect lighting.

Put the file in your startup folder.

v1.1:
Fixed 3ds Max 2009 compatibility

MultyConvertor

288 votes

MultyConvertor - allow to convert any materials, lights (objects) of any renders to any materials, lights (objects) and renders!!! It is all in one.

You can simple create *.mct (edit text file in any text editors and change extension) file for new render and facilities that support this type of rendering. See any *.mct in archive

Now you start the script and setup link properties from one render type to other. You can also use expression for translate value to other value or execute any max script expression.

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