3ds Max | Scripts

Gtools_RenderCameras

20 votes

Render a
selection of cameras.

Gtools_ZDepth

9 votes

Renders Z-Depth pass, correct with opacity and including all xrefs.

Gtools_Maxwell_Converter

13 votes

Updates:
- July 15-2008: add support for Maxwell 1.7
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Converts a scene from Vray to Maxwell.

Gtools_Catalogo

7 votes

Creates Renders for all files in a Directory.
- It can search recursively in folders.
- uses Vray as a render and has 3 presets. Overcast, Sunlight and Studio
Lighting.
- It can use Max files or import Max supported formats.
- You can summit all renders to the network

Gtools_Bake

8 votes

Texture Bakes:

Ambient Occlusion (Mental Ray)
Ambient Occlusion (Vray)
Diffuse Map (Vray)
Global Illumination (Vray)
Raw Global Illumination (Vray)
Caustics (Vray)

Gtools_ObjectOcclusion_Composer

6 votes

Compose Diffuse and Object Occlusion Pass inside Max

Gtools_ObjectOcclusion_Utilities

11 votes

it consist of 3 scripts in one:

Gtools_Material_Converter

49 votes

Updates:
- July 15-2008: add support for Maxwell 1.7

Convert Materials between Vray-Standard-MentalRay-Maxwell

Gtools_Jar_Rand_Mat

9 votes

Randomize up to 24 materials, works with Standard, MultSub, Vray Materials.

Gtools_Jar_Planter

34 votes

Scatter a list of objects across a surface, you can make them randomly change the scale, rotation and tilt. For example placing trees, plants, rocks, etc.

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