3ds Max | Scripts

Playback Tools

6 votes

This script offers easy to access tools for controlling animation time and playback, as well as the ability to save a few ranges to jump to.

It is a highly modified version of Jim Jagger's original Playback Tools and uses his icons.

 

Features:

- Player controls

- Playback speed controls

- UI hide toggle

- Time scrubber

- Compact and wider time scrubber mode (accessed via the thin bar below the small time scrubber)

- A separate rollout for storing up to four named time ranges

 

pivot by 2 vertex

11 votes

selected 2 vertex to set Pivot

support mesh and poly for Hansanter (2008-08-02)

Split Hard Edges

17 votes

It's split all edges which seems like hard. I writed it for make possible to export geometry with single smoothing group without losing information of smoothing.

Apply Increment

3 votes

Allows you to store a single object's initial position and rotation values, then store the new values after moving and/or rotating and apply the calculated difference between these values (as a relative offset) to any selected objects with existing keys. Offsets can be applied to either position or rotations controllers or both. The offsets applied can also be inverted.

Usage:

1. Select a single object and click Get Initial Values to record it's position and orientation values at that time.

Bake Objects

5 votes

Allows baking of animation keys on the transform tracks for any selected objects.

Options include:

- Active time range or range limiting with adjustable step size.

Controller Manager

1 vote

A composite floater containing tools for adjusting controller or key settings.

 

Features include...

  • Set object axis locks (same as the Hierarchy panel)
  • Set keyable PRS tracks
  • Convert controller types or remove constraints
  • Adjust XYZ Bezier tangent types and TCB tangent types
  • Settings can apply to multiple selected objects at once

 

 

t2.AnimatorSuite

15 votes

Full toolset for game animator. Time range controlling , copy / paste animation, edit key params from tool ui, custom scripts that able to execute over each frame, custom objects linking and folding ui. Read help file for more information.

Gtools_FogColor

7 votes

Let’s you modify the saturation of the Vray Fog color with Float numbers.

As you probably know, when you adjust the fog color in Vray you only have 255 levels, which most of the times its not enough as it jumps a lot from one number to the next, with this script you can have finer control of the fog color see the attached movie.

Gtools_Proxy_Display

19 votes

Lets you change the display of selected vrayproxy’s

Gtools_RandomTransform

26 votes

Randomly transform move, rotation, and scale on any number of objects or groups.

This one is base on Neil Blevins RandomTransform.ms

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