3ds Max | Scripts

GTools_Huellas

7 votes

this scripts paints a texture as the pen objects move across the paper object, it can be use to paint car trails,objects falling, grass been crush, etc.

 

Voxel Animater

11 votes

This script takes an image sequence, creates selected primitive type for each pixel, adjusts its length according to the pixels value, and animates it.

 

SketchUp Importer

25 votes

This script lets build a parallel workflow with SketchUp, in the same way as Artlantis with Archicad. You can import and update the AC model in 3dsMax while keeping materials, UVWmaps, and VrayDisplacementMaps.

NB: This script is now replaced by the Mirza Link manager

Archicad Importer

35 votes

This script lets build a parallel workflow with Archicad, in the same way as Artlantis.
You can import and update the AC model in 3dsMax while keeping materials, UVWmaps, and VrayDisplacementMaps.

NB: This script is now replaced by the Mirza Link manager

MatManager

47 votes

 

MatManager is a collection of tools created to help
you, the artist, control your materials and allow you to make the most of
them. It was designed to complement 3D Studio, keeping a clean and
streamlined interface where every action takes as few clicks as
possible.

Make parallel edges

29 votes

 

This macro will produce parallel edges along selected edges, may be useful for subdivision modeling.

To set distance print plDist = <number> in MAXscript listener.

DO NOT expect to much, it's still in development but may be helpful.

DO NOT ask me how to install it, read here, http://www.scriptspot.com/script-installation-in-3ds-max

CleanBool

12 votes

This script can clean junk vertex after boolean or proboolean.
Although it can't do better boolean,but not worse.

you can compare by picture

Material Editor Manager, MEM -- updated

I recently updated my MEM macroscript up to version 1.0. It is currently under Alpha2 status and under further development. Any comments and suggestions are very welcome...

--> http://www.scriptspot.com/3ds-max/material-editor-manager-mem

Copy_Paste_Selected_Properties

8 votes

get a node's properties, select some of them, an apply them to other objects.

Maps_fixer

22 votes

Relocate, replace or search missing maps.
See on which materials they are placed,
Double click to relink bitmaps
Globally change paths
Search and replace maps in subdirectories
...

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