3ds Max | Scripts

"View and Zoom Extents Selected" macro buttons

0 votes

Simple macro buttons to set active view and run "Zoom Extents Selected" command. (If no object selected, "Zoom Extents" instead.) So you don't lose track of objects while switching views.

 

 

 

Select Edges By Material ID

1 vote

Add separate Edit Poly modifier to each of selected objects and apply edge selection by selecting only edges that connect faces with different material ID

[Another] Get Material from Selected

-13 votes

Well everybody already know what it is . its put selected object (many object) material to medit [material editor]. I make the script as small as posible so the script work faster n efficient as posible. check the script for the source.

thanks and happy scripting.

Edit : Thanks as always to anubis to give me a support

MailRenderCam

1 vote

Script MailRenderCam v2.2.2 for 3dsmax 2011 (also works in 3dsmax 8, 9, 2008, 2009, 2010). Should work in 2012 and 2013 too.
Opens max-files one-by-one and render every camera (if no cameras in scene then render perspective view).
It is possible to archive the results by WinRAR and send to e-mail by The Bat!,
after working script may turn PC off or to standby mode.
Script shows detailed info about all actions in the MAXScript Listener.

State Sets Render v2

0 votes

State Sets Render plugin allows you to rendering the State Sets using an alternative way, in Local or Network mode. User-friendly, Easy-to-use and faster than standard State Sets.

-- FREE DOWNLOAD, INFO & DETAILS --
http://hmelo.com/store/statesetsrender.html

Scripted Visibility

1 vote

Fast Positioning Tool

3 votes

 

There’s already a lot of PRS randomizer tool available in maxscript, but what I found missing the most was a real time visualization of the randomized transformations applied. Video available in the full post. 

Render Elements to folders

1 vote

This script will place your Render Element files in named subfolders according to where the main pass is stored.

Example:

Render path is set to - c:\blabla\bla.png

There are 3 render elements set, like: specular, shadows, zdepth etc.

path for render elements will look like:

c:\blabla\specular\bla_specular.png
c:\blabla\shadows\bla_shadows.png
c:\blabla\zdetph\bla_zdepth.png

In v2.0 multiple render Elements error corrected.

Lattice

7 votes

Uses selected object to creates lattice/blob like objects.

Updated!

--V2.0--

QuadrifyAll+

24 votes

•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• VERSION 1.2

With this script you can easely clean old .3ds models, imported Onyx trees and other types of geometry(mesh) with triangular faces.

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