3ds Max | Scripts

Ani Baked

36 votes

Ani Baked (animation tool for creating keys on every-frame)

Similar to Cache Bar except this isn't using any cache files. This allows you to make key frames on your object at every frame. Great way to take procedural animation and make keys out of it. Works on your selection.

Automatically bake the animation to a point helper or to the Original Object. After baking down the animation you can clean up the keys.

Select Objects By BitmapTex

17 votes

•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• VERSION 1.6
v15
With this tool you can quickly perform certain operations that normally require more time to perform, such as:
. Selecting all scene objects by choosing a specified bitmap texture used in the current scene file. >>>
. Selecting objects with the same material as the first object in the selection.

Show Textures in viewport (one click!)

6 votes

A simple check button to place on your toolbar, to show or hide your material textures on viewport.

If there's nothing selected, it works on all materials in scene. Otherwise, on materials from selected objects only.

It supports almost any kind of material or render engine.

The script was written in a way that depends as minimum as possible on render engine, so it should support a wide range of engines and materials. But it's not infallible.

miauu's Live Measure Pro

12 votes

Quad Cap Pro

12 votes

Quad Cap Pro is a modifier plugin for 3ds Max that fills borders and ngons with quad polygons unlike the normal cap tool which produces one big ngon. Get it from https://mariussilaghi.com/products/quad-cap-pro

UVPipe - Mod by Norman3D

6 votes

This script will allow you to send meshes to UVLayout and get them back. It's a modified version of Robert Fletcher's script.

It should be compatible with 3dsmax 9 all the way up to 3dsmax 2013.

Changelist:

v.1.2

 

Helper Manager

7 votes

A support panel containing many methods for adding point or dummy helpers to the scene, as well as options for baking, constraining, linking, orienting, selecting, manipulating, duplicating existing hierarchies using helpers, or replacing them with a Bones System.

Swift-Switch (Includes V-Ray and Mental-Ray Presets)

76 votes

HoHa Camera HandHeld

12 votes

 

Hello.

Here is another script for the community.

I was looking for a good camera shake - handheld generator for 3ds max. Couldn't find any. So I decided to write a script to make that happen. ( Didn't we all? :))

Handheld Desmonstration

 

View Slicer

32 votes

Able to draw a spline over the current view angle to use as a slicer for a selected object.

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