Tagged 'Library'

OutFiler file browser

7 votes

Now it's free.

The OutFiler is a simple but powerful file browser inside 3dsmax that completely replaces standard save/load/save selected/merge/import/export dialogs. I believe folder tree much more comfortable and transparent.

The OutFilers provides the ability to quickly find the necessary folders, save the history of movements along them with back/next buttons and recent list and the favorite paths for quick access to working scenes.

Material Manager

1 vote

Material Manager gives users a one-click solution for saving out materials and also reapplying them. Users can choose to save the selected objects materials, or the entire scenes materials.

library collector

17 votes

A simple script that can be used to merge individual .mat files (material libraries) into one big file. Pretty lame interface, but it gets the job done. Feel free to modify as needed.

ML2ME (Material Library To Material Editor)

27 votes

Quick load Material Libraries to the Material Editor.
Quick code just from scratch as well.
Generally useful for all people that found 24 ME slots for not enough.

ML2EM

HCG Asset Browser PRO

146 votes

Ver 1.2 - Check the New Video

HCG Asset Browser now FREE!

Current version:1.3.2

GTVFX_Toolbox

12 votes

 

 

 Updates:

===================================================================================

08/16/2014:

v2.34

Some minor bug fixes to the Toolbox. Added additional tools to the system menu.

05/23/2014:

v2.32

Fixed a bug that prevented the system menu from generating.

 

04/20/2014:

v2.31

ShaderBuns

1 vote

- Created to improve organizing and retrieving of shaders and their settings quickly.
Features:
• Unlimited libraries
• Recursing of folders
• Create new shader libraries
• Add and Delete shaders
• Copy and Paste shaders from one library to another
• Shader previewer

Patanouk

5 votes

 

 

Matlib Render

11 votes

Matlib Render is a simple Script which allows you to Render a Matlib (each Material that the lib contains) into a small HTML Gallery (Thumbs).

It is configurable (a little bit) and has some nice features (own Renderpreset, user sized Image Output .... )

Test it and see for yourself.

This is my first Max Script ....... :)

 

Simple XML Library for 3dsMax

27 votes

Hi Everyone,

This is a library that simplifies working with XML files and XML Trees. It wraps the DotNet library's to provide a simpler way to work with XML. It has been kicking around the web on CgTalk and Tech Artists forum for quote a while so I thought I would post here.

It is implemented as to structs XMLDocument for working with XML files and XMLNode which represents a node in XML. It is very easy to use.

In the script at the bottom there is a complete example script documenting how to use it etc.

If you have any feedback or suggestions please let me know.

Cheers,

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