3ds Max | Scripts

COPY FROM SKETCHUP AND PASTE TO 3DSMAX

1 vote

SILENTIUM!

6 votes

 Summary:
Prevents excessive popup dialogs ( object xref system units mismatch, missing plugins ) during scene load. Especially usefull for 3ds Max 2016+, as xref'd scenes with different system unit settings now open a popup dialog for each file.

Show All Pivots Toggle

1 vote

Displays pivots for ALL visible objects in the scene via a toggle button, with the option of controlling the size of the axis. Great for troubleshooting animation rigs!

Corona Renderer - Tone Mapping Pipeline Wrapper

2 votes

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Tone Mapping Pipeline Wrapper

Hello all, this is a wrapper (Tone Mapping Pipeline Wrapper.ms) for new Corona renderer 8 tone mapping which is a not easy to work with. so here is my maxscript codes to make it easier for users to use this new feature.

You can use this wrapper pretty easily it is kind of make array of operators and work around that to make things nice and clean.

World Scale UV Tiling

4 votes

I have a material library in Unreal that uses real-world values to calculate how much they should tile.

I needed the ability to apply any material to any mesh in Unreal, including custom unwrapped ones, and have the materials be at the same scale. This script solves that issue.

If I wanted to solve this manually:

Select By Face Area

2 votes

sfba
Simple tool for selecting polygons by area with a few options

Merge Maxfile By Layers

-10 votes

Have you ever wanted to merge a maxfile by layers? Now you can with this latest plugin for 3ds Max. This plugin allows users to merge maxfiles by layers and objects. Check out the video below to see it in action.

alignViewportToFace

6 votes

Aligns the viewport to the selected face. Thanks to Carl-Mikael Lagnecrantz for some code inspiration.

Tutorial:
Select an editable poly object, select a face, run the script. Now you have a new view perpendicular to that face.

VertexRandomizer

2 votes

Bbvbb's "Tools Series" for 3dsMax tools.This MAXScript will help you randomly move the vertices of editable poly in 3dsMax.

Wild Wild Verts

1 vote

wwV
Wild Wild Verts is a simple tool for randomization and relaxing verts position

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