3ds Max | Scripts

EdgeLoop

4 votes

Automates the selection of edge loops around your model. For example - a forearm should be built with nice clean contour rings. With EdgeLoop you can select just a part of that ring - and it will select the whole ring. Works great for character modelling.

AlignView2Object

12 votes

"Select a single object (anything except objects with Targets) - press button - select an Axis to align and Perspective/User view mode and press OK to align the view to the object or cancel to reset to the original view (as well as possible).

AssignObjectMatte

4 votes

Assigns a matte material to selected objects for use with compositing. Use on objects that are being used to block non Matte objects and that don't need to cast or receive shadows.

KillAnimation

4 votes

Simply kills any and all animation for any object you have selected.

PrepFamous

3 votes

Turns the tedious process of preparing a character for use with Famous Faces.

ShaderConverter

5 votes

Takes various sets of materials in your scene and changes all their shader types to a user definable type.

Architectural Glass

8 votes

This is a scripted material plugin that streamlines the process of making architectural glass materials. Includes:
- Speedy setup of reflection maps with or without nested falloffs and a variety of map types
- Automatic generation of frosted glass as seen at the top of this page ;)

Key Manager

8 votes

This is a version of the Key Manager script by Randy Kreitzman that I modified to work with TCB controllers instead of just Beziers. It allows you to change the tangent type - ease in/out and continuity for a bunch of selected Track View keys all at once. You can also shift the selection now - and affect prev/next keys as well. Works in MAX r2.5 - r3 and r4.

ReloadAllBitmaps

7 votes

Reloads all bitmaps that exist in all scene materials and medit slots.

UV Copy Tool

6 votes

Use the UV copy tool to copy textures - uv channels and vertex colors from one object to another.

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