3ds Max | All

Max to Sunflow Exporter

14 votes

This script exports Max scenes for use with the open source renderer Sunflow (http://sunflow.sourceforge.net/). It supports all of the Sunflow shaders, geometry, lights, HDRI, particle systems, GI and photon settings, sampling, bucket setup and camera settings.

Realflow Particle Render

7 votes

The 'Real Flow Partilce Loder' have Bug that Render Image in error. This Script work correct Rendering Images.

Morph Controls

4 votes

Helps set up controls for facial morphs - with different controls for symetrical targets as well as a jaw control - very simple but i find it useful becase it separates the keys from different morphtargets so the timeline doesn't get stuffed with keys when doing lip sync etc...

Overlapping Objects

0 votes

A Script for Detecting Overlapping Objects .

  • Required 3dsMax 2018+ .

  • Work on Geometries Faces/Polygons and Shapes Segments .

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7 votes

Viewport LoD Checker

12 votes

Viewport LoD Checker is a MAXScript for check the Level Of Details of your objects/character directly in Max Viewport. It hide/unhide objects depending on the distance.

Never forget to save your work before! :)

enjoy!

Smooth Manager

2 votes

Hey guys, I just made a tool which manages common smoothing modifiers under one tool in 3DS Max.Do let me know what you think of it. Thanks!

 

TurboSmooth Section

 

MeshSmooth Section

 

Tessellate Section

 

renderStacks

4 votes

Render Pass Manager for 3dsMax

We offer a free non-commercial version.

It is a render pass/generic task manager for 3dsMax. If you have used RPManager, LPass Manager, Prism, StateSet, Scene State. It is something like that. But, it is aiming to be a lot smarter, faster and more stable.

time slider control

2 votes

this tool drags time slider without mouse clicking.
I made this because I feel pain in my wrist while dragging time slider.
and this can prevent scratch at the bottom part of your tablet if you use tablet for animation.

MCG Mimic

1 vote

This MCG mimics another vertex animated mesh. You can timewarp to slow/speedup/freeze/reverse the original animation. Clones animations can also be staggered.

Ver 1.01.00: converted align logic to AlignMeshXYZ compound.

Ver 1.02.00: added clones offsets and also random variations of delay.

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