3ds Max | All

Ghost

8 votes

Ghost is a plugin script that takes any object in the scene and haunts it with its ghost. You can also use Kghost that kills the selected object and turns it into a ghost.SGhost (sticky Ghost) to create 'Spirit leaving the body' like Fx.

PBR Material Generator

3 votes

The PBR Materials Generator is a powerful add-on for Project Manager and Materials Manager designed to expedite the creation of high-quality PBR materials.
It empowers users to batch generate materials using custom settings and presets, all within the familiar Project/Materials Manager interface.

Viewport Toolbar

10 votes

Floating toolbar with current viewport settings.

Viewport Toolbar

Import Tabulated TXT Data as Knots on Spline (or data properties of any object)

8 votes

Assembled from various other scripts and the help menu a simple Data import script for creating knots along a spline from data made for example in Excel. You could just as easily replace the knot on spline creation with objects such as boxes, etc...

RandomFaceRemover

6 votes

Takes any mesh object - converts it to an editable mesh - then randomly removes faces based on a weight your specify (0 means no faces are removed - 100 means all faces are removed - 50 means that a face has a 50% chance of going away. Made to remove random

Spread Objects

1 vote

This script provides a way to spread the positions of a selection of objects using either applied values, or interactively using sliders. The selection of objects can also be offset quickly to complement the spreading functionality.

 

Features:

- Allows both spreading of a selection or offsetting in any axis. Both spread and offset have a sensitivity setting to control the amount of effect the sliders have.

- Each axis is treated separately and can be set using either spinner values or sliders.

Render Elements

4 votes

"Render Elements grabs the state of many areas of max and toggles them back to their saved state.
Render Elements grabs:

  • Camera to render From
  • Render Settings
  • Layers (on or off & alt material)
  • Atmospherics (on or off)
  • Effects (on or off)
  • Current Renderer settings (scanline or brazil)
  • Lights (on - mult - cast shadows)
  • Create_Point_At_Object_Pivot.ms

    10 votes

    Use this script to create a point helper at the selected object(s) pivot.

    GTVFX-ANM_quickBaker

    0 votes

     

    Bakes the transform of one object to another. There is an option to auto-generate a point helper to bake.

    There are options for baking within a specific time range and only baking Nth frames.

     

     

     

     

     

    ScriptSpot Updates & New Server

    11 votes

    ScriptSpot has now been updated to a new version of http://www.drupal.org, is operating on a new server, has a few new features & is now open for posting!

    There may be some glitches left in the server transition. If you run across anything, please use the contact link at the bottom of any page to report the problem.

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