3ds Max | All

Create Align

3 votes

Prompts the user to select an object in the current scene and creates and aligns a temporary object to it. Great for animating!

DoClassic

5 votes

Allows you to change properties in an object or in a selection of similar objects or its modifiers. This script was originally called Do.ms - Do.ms now has dropdown list of paramaters instead of the manual textfield.

Sequence Check

7 votes

Checks a list of numbered files - like rendered image sequences - for missing files.

groupWithPoint

3 votes

Takes selected objects and groups or ungroups them by linking them to a point helper instead of using the max group method. Very similar to the way maya handles grouping.

Girth key

1 vote

Scripto version of Mkey. With nobs on!

QuickAlign

6 votes

Speeds up repetitive aligning by prompting the user to pick the source and target.

ScanPlugins

4 votes

Scans all MAX files in a specified path and all its sub-directories for all Plugin classes used. Similar to the built-in Plug-in info - but works with multiple files.

One Armed Bandit

1 vote

I wrote this script while learning maxscript in order to practice my skills and learn new techniques. I'm often tempted to develop it in to something a little larger. Maybe I can inspire you to pick up the gauntlet?

Arrow Helper

6 votes

Helper object with the same features as the spline Arrow primitive.

Arrow Manipulator

Detatch_DeformRig_Light

5 votes

Use this script to offload the deformation rig for a selected character. The character needs to be set upusing the naming convention listed in the tutorial section.Required File: TiM_Lib.ms

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