3ds Max | All

10 Years - In Search Of A Logo

78 votes

A component of the regular UI changes has been the changing / improving (IMHO) of the ScriptSpot logo. While early logo attempts were certainly not the best from a graphic design POV they also didn't do much to define what the site was.

The current logo is based on the idea that ScriptSpot is a global community. The dots surrounding the large blue ball signify people - like you - all around the world who contribute their tools for the rest of us to use on ScriptSpot.

PFlow Baker

78 votes

Bakes particle flow particles into meshes and/or helpers.

NOTE: This script bakes only the viewport particles, so in order to get the amout of particles set in your system, set the viewport count to 100%.

 

Version: 0.71 (2010-06-02 17:25:44)     Compatibility:MAX 9,MAX 2008,MAX 2009,MAX 2010,MAX 2011    

FumeFX Presets Tool

78 votes

A Simple Tool for speeding intial creation of fumefx. Also has some handing presets for the beginner and the casual effects artist.

Hope you find useful!

BUG: Creating Fumefx Containers via maxscript breaks the preview window, unfotuantly i cannot fix this bug :(. The work around however (and im sorry is a little irratating), is the restart max after you have saved the max file.

Enjoy!

Kieran.

V-Ray RT GPU opened for Beta experience

78 votes

The upgrade, release and pricing information on V-Ray 2.0 for 3ds Max is also available

We are pleased to announce the start of the V-Ray RT GPU Beta testing program. It is fully integrated within Autodesk 3ds Max and allows up to 30 times faster rendering and real time interaction with the virtual environment. This highly scalable, production ready rendering solution offers a number of new features like real time shading and lights set-up, distributed and cross platform rendering, progressive path tracing and many others.

EffectsChannelSet

77 votes

  • Management the Material ID and Objects ID.
  • Assigning a wirecolor for objects.
  • Automated creation MultiMatteElement for V-Ray renderer.
  • Automated creation MatteRenderElement for Mental Ray renderer.
  • Automate the creation of CMasking_Mask for Corona Renderer.

 

EffectsChannel 1.67.4

  • Some fixes and speed improvements

EffectsChannel v1.64

  • Fixes an issue with assigning ID to sub-materials in the version 1.62

EffectsChannel v1.62

  • This version speed-up opening on complex scenes. The time of opening on a very big scene decreased from 16 sec to 0.094sec.

EffectsChannel v1.60

  • Adds support to Corona Renderer: Automate creation of CMasking_Mask.

ST

77 votes

 

 

 

 

 

 

 

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Primitive Maker

76 votes

Creates a new Primitive from a template object.

VRay Light Lister

76 votes

This script replaces the built-in light lister with one that incorporates support for VRay Lights and VRay Suns.

Swift-Switch (Includes V-Ray and Mental-Ray Presets)

76 votes

Script Installation in 3ds max

75 votes

Additional help (external link): Macro installation (MAXScript) on Tech-Artists.org

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