3ds Max | All

Quadrangulate

37 votes

Converts a triangle based mesh into quads. This script has also been known as polybomb.

px3DDisplacer

37 votes

I give this scripted plugin for FREE at TurboSquid.com

 

Load AutoBackup File

37 votes

Inspired by Jordan Walsh script AutoBack File Loader Zorb
to make an autoback file loader with option to sort by date modified.

Load AutoBackup File

Update: new version 2 added

MAXScript Coding Standards

37 votes

This document should be used as a source of input when developing your own, or your company’s, coding standards for MAXScript. There are many ways to format code, this style being just one of near infinite choices.

AndyE Tools v1.0

36 votes

Border Fill

36 votes

Fills a border with quads. Selects the newly created faces (sometimes you want to do an inset afterwards) and verts (sometimes you might want to relax them)

Grid Fill

RappaTools3

36 votes

RappaTools3 is an advanced toolbox that comes with a great variety of tools for the artist working in 3ds Max. The main focus is to speed up the workflow and to reduce the click count. It offers a wide variety of tools, everything from selection tools to rendering tools. It can help you through the entire process of creating a 3D art piece.
rappatools3 bridge

Function index

36 votes

A tool that scans ms scripts and create a function index for them on the fly. The index is alphabetically sorted and can be filtered easily to quickly navigate through. You can open a script and jump to the line where the function is defined, with one click.

Geometry projection

36 votes

    

Description

"Geometry projection" projects one or several objects or it's vertex selection on another along global or local x,y or z axis.

VRayProxy Animation Control

36 votes

For the new support for animated deforming meshes to VRayProxy object in VRay 1.50.SP2

How to control large numbers of proxy animated objects, randomly altering their values speed, frame offset and scale. Besides controlling all the parameters of VRay Proxy (display, playback, meshfile and selections)

Use with copies of proxies and work on selected objects.

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