3ds Max | Scripts

Measure By Sphere

0 votes

Measure By Sphere in object local grid from screen

Just create sphere from point to point and look radius

Copy Paste - Objects/Materials/Modifiers

3 votes

Copy Paste is a 3ds Max tool that allows teams or individuals to copy and paste objects, materials, or modifiers across multiple instances of 3ds Max. It supports sharing these copy/paste buffers in shared locations on the network or local on your computer. The tool helps to keep everyone up to date with real time updates anytime a new copy is created or modified.

 

Slice and Dice

2 votes

Spring Magic

190 votes

Spring Magic is a script for adding quick secondary animation to splines,bones and biped.
Current version not supported with CAT (Character Animation Toolkit). Might support CAT in the future version.
SpringMagic is available for Max 9 and above.

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Export FBX to Unreal

3 votes

Designed specifically for Unreal workflow, this script provides a quick way to export scene data with minimal interaction with scene objects.

The script will quickly export static meshes and their existing collisions, skeletal meshes or skeletal animations using the FBX format.

 

See online guide in links section. 

 

 

Latest Updates:

Version 2.4;

PropLine

10 votes

PropLine Plugin for 3ds Max PropLine is a scripted geometry plugin that distributes props along splines with various parameters to control how the props are distributed and transformed. This tool replaces the Spacing Tool in Max in a totally parametric/non-destructive fashion. The transformations of the props can be easily retrieved later to export into game engines or other formats.

CorVex

12 votes

CorVex is a scripted geometry plugin for 3ds Max aimed at quickly building game level layout and walls. It offers convenient planar mapping controls for geometry that is controlled by spline bases.

CorVex

Delete Invisible Polygons

1 vote

Simple and free script for deleting invisible polygons.

 

Revit to Max Importer

2 votes


The Revit To Max script will instantly clean and organise the model for you, convert materials, and display textures. It also paths bitmaps to the FBM folder, all in one click!

This will save you HOURS and streamline your workflow with ease.


Available to buy at https://vizguy.com/revit-to-max-pro/

All these features run with a single click:

  • Detaches objects by material/object ID

Spritey v0.1.1

37 votes

-- UPDATE(2022) : only fixed the link for this. Nothing else.

- v0.1.1 functions: Spritey takes a cell-spaced spritesheet and uses the texture space to create UV coordinate animation based upon your specified cell numbers.

- Example: 4 rows of 6 columns of sprite images on 1 texture/material makes 24 frames of animation. 32 rows of 32 columns of sprite images on 1 texture/material makes 1024 frames of animation.(After the animation is created, you can manipulate the frames, animation, fps, etc, for playback as you see fit.)

- Why make Spritey ?

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