3ds Max | Scripts

Switch light by volume

11 votes

This script switches lights on and off whether they're inside or outside a mesh-volume. The main method is taken from cgtalk


You can also animate the lights

removeMissingPlugins

105 votes

This is a small script for completely removing all references to missing plugins from your 3ds Max scene. For more details when running the tool, make sure to also read the info printed to the MAXScript listener.

Use with care (!) and do not save the results under the same file name!

The script will replace any missing plugin object with the first usable alternative object of the same class (e.g. a missing render effect will be replaced by the first available render effect). I cannot give any guarantees this will not mess up your data, your machine or your live.

FFX Render

70 votes

This script allows you to split your FFX containers in several passes. You can also add objects in the Matte tab, and they will get the matte/shadow material. It supports up to 10 passes. This script makes changes only at render time.

Version 4.0 updates:
-Added "Snapshot before Render" feature.

Version 3.5 updates:
-Added load/save system.
-Fixed minor bugs.

Version 3.0 updates:
-Added the Render Manager tool which allows you to choose which pass to render consecutively.
-Fixed Render Preview alpha problem.

LinkConstraint UI

18 votes

 

Link constraint UI was created to make life a bit easier for the animators. It gives an intuitive and simplified workflow for animating an object's parent.

 

for more information visit the link below

WkXmlLibrary

66 votes

 

The purpose of this script is to give an easy and full access to XML files: creation, reading and modifications
It is intented to be used with the same flexibility as a library: instanciate the structure where you need it
in your code and use the member functions to manipulate the XML files.

WkXmlLibrary - A WerwacK script at www.werwackfx.com

This script strongly relies on the DotNet interface.

WkOldStyleLook

70 votes

 

Because I find the old icons set clearer and more visually efficient that the one currently provided with 3dsMax since release 2010, I wrote this little script to install it again properly.

WkOldStyleLook - a WerwacK script

 

 

 


Project Manager

596 votes
3rd version of Project Manager gains a lot of new features to manage 3D Assets. 
What is most unique to the new features – is the ability to assign custom previews to materials, associate files with materials, and create a gallery of files associated with any type of assets including materials. 
You can also write a description for materials and, of course, assign categories to materials.
What's new:
Instant interactive search across the entire database
Advanced filters with include/exclude options for filenames, descriptions, and categories
✔ Filter by complete folder path for precise asset selection
Color Labels: assign and filter assets by color for quick organization
✔ Isolate Selection filter for focused browsing
Significantly improved asset display speed for large file sets
✔ Smoother navigation and thumbnail caching — no more interface freezes
✔ Hide folders by relative path for fine-tuned library control
✔ Redesigned, collapsible bottom panel for more workspace
Batch Rename Tool: now with diacritic replacement, Cyrillic transliteration, and flexible numbering
✔ Custom exclude expressions for merging in 3ds Max
✔ High-DPI support, improved stability, and numerous bug fixes
More about new features ->  Project Manager version 3.40.00
 
 

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
 
Textures Textures Browser
IES IES Photometric Browser
Asset Files Asset Tracking

Mirror Animation Modifier

86 votes

Mirror position/rotation animation tool written as modifier.

Mirror Animation

autobackup check

19 votes

this script add check button to your toolbar so you can simly turn on/off autoback, if is autoback off a warnig will appear so you never forget turn autoback on and loose your progress if max crash
hope you like it

ATTENTION:
THIS SCRIPT IS NO LONGER SELF-DISTIBUTED, YOU CAN FIND LATEST VERSION IN MY PACKAGE: http://www.scriptspot.com/3ds-max/scripts/frodos-magic-scripts-pack-v2

Coordinate Center Macros

21 votes

These are 3 simple macros I use to add shortcuts for the transform coordinate center options.

Syndicate content