Tagged 'xref'

OutFiler file browser

7 votes

The OutFiler provides the most easy access to files and folders on disk from 3dsmax.
Speed up your work with files and models.

The script is a simple but powerful file browser inside 3dsmax and completely replaces standard save/load/merge dialogs. Folder tree much more comfortable.

Features:

  • save and load scenes
  • save and load objects
  • merge objects by layer
  • make a list of your favorite paths
  • copy and paste paths

Outliner

753 votes

 The Outliner 2.0 is a fast and easy to use scene management tool. It has a wide range of features, including selecting, hiding, freezing, linking and grouping objects in the "Hierarchy Mode". In the "Layer Mode" you can organize your scene by dragging&dropping objects from one layer to the other. What's more, the Outliner offers support for nested layers, to manage scenes more efficiently. The interface is nimble enough to keep it open constantly.

Project Manager

593 votes
3rd version of Project Manager gains a lot of new features for management 3D Assets. 
There is most unique from them – the ability to assign custom previews to materials, associate files with materials, and create a gallery of files associated with any type of assets including materials. 
You can also write a description for material and, of course, add materials to favorites.
 

Read more and download

Project Manager version 3.12.17

  • Adds an ability to colorize Favorites
  • Adds an ability to display sub-folders in Favorites
  • Adds an ability to display assets from multiple selected Favorites
  • Adds an ability to sort Favorites alphabetically
  • Adds an ability to optimize database from the Preferences dialog
  • Speeds-up adding files to Favorites using drag&drop
  • Adds support to Corona 6
  • Opens the "Mass Rename" tool using F2 hotkey when multiply assets are selected
  • Fixes an issue with upgrading large databases to 3rd version
  • Fixes some issues with lighting and camera views in some cases when rendering previews for 3d models
  • Fixes an issue with dragging materials/textures to multi/sub-object materials in 3ds Max 2021
  • Fixes a bug with auto-updating
  • Some optimizations & speed improvements

Project Manager version 3.11.45

  • Adds an ability to convert and resize images
  • Adds support to VRay 5
  • Adds support to TX image format
  • Adds support to ambient occlusion map used with V-Ray and Corona when creating PBR materials from multiple textures
  • Speed-up opening Favorites folder
  • Speeds up opening the "Favorites" dialog
  • Speeds up adding files to Favorites using the "Favorites" dialog
  • Various other memory and speed optimizations
  • Fixes a minor issue with creating PBR materials from multiple textures.
  • Fixes an issue with saving the models selected from a scene as separate files when the "Save Assets" option is off
  • Fixes an issue with saving the materials from a scene to the material library when the "SaveCopy with Bitmaps" option is off.
  • Fixes a bug with opening Mass Rename Tool in versions 3.10.27-3.10.33.
  • Fixes an issue with searching by materials

 
 

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
 
Textures Textures Browser
IES IES Photometric Browser
Asset Files Asset Tracking

FilePathFinder Pro & Light versions

410 votes

Using the FilePathFinder you can be sure that you have complete control over external links into your scenes.

Asset tracking features include support for XREF files and easy linking with external files.

Using the FilePathFinder (and Batch Render&Relink), you can search for missing assets and relink external files.

In addition, files that are linked to selected objects are displayed in Interactive Mode, and bitmap textures can be toggled and placed within the Material Editor.

Also with this tool, you can easily make an archive a 3ds Max scene.

Note that FilePathFinder supports the highest number of asset types of any plug-in.

 

For example, FilePathFinder is the only plugin that can display and relink Vray Lens effects, even with missing bitmaps. In addition, scenes may be archived and easily sent to render services such as RebusFarm.

The Batch Render&Relink tool helps manage your asset files into the 3D model and material libraries in Batch Mode.

BR&R is capable of rendering thumbnails for 3D models, materials, and IES photometric files.

Batch Mode makes for an easy way to gather and compile many assets at once.


New Features & Fixes for FilePathFinder Pro

  • Adds support to ArchVision RPC. Display native preview.
  • Adds support to ".MC" files in Point Cache modifier
  • Adds an ability to rendering previews using Corona Frame Buffer. [Batch Render&Relink]
  • Drops support to 3ds Max 2013
  • The methods of generation preview for Substance and additional 3ds Max image formats (such as vrimg and etc.) was rewritten.
  • Move plugin to directory and category "Kstudio"
  • Fixes a bug with relinking scenes that contain IES files using Batch Render&Relink tool[Batch Render&Relink]
  • Fixes an issue with correct display the maximized plugin window on some monitors
  • Fixes an issue with the ability to refresh the listview using the F5 key
  • Fixes some minor issues with the interface
  • Fixes a bug with Asset Management scenes which contains Containers
  • Fixes other minor issues and performance improvements

111_xrefSceneManager

2 votes

this is a replacement for the standard xref scene manager with the main goal - allowing you to switch on/off xref scenes quickly. just leftclick and rightclick on an item in the list.

toggle xref by parent

23 votes

toggles the enabled state of Scene Xrefs on or off depending on their current state by selecting the parentdummy the xref is linked to and running this script.

Quick Mask

72 votes

Quick black and white mask from the selected objects

Quick Mask

Now support XRef Scenes

XRef Scenes update

47 votes

I experienced problem with updating XRefs scenes during main scene load. I can hit "Update Now" button on workstation but I can't do this during renderfarm rendering. This script forces XRefs update during main scene load. It should be installed on every single render node. I expreienced this problem at 3ds Max ver 9, script was tested on ver. 2009 also (will propably work at v. 2008). Problem disappeared at 3dsMax 2010.

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