3ds Max | Scripts

Auto instances

0 votes

 


Script Description

 This script automatically finds objects with the same geometry and turns them into instances. This can reduce RAM consumption, scene file size, and save and open times for a scene. This script will be especially useful when optimizing other people's scenes and 3D models.

 

Autoback Renamer

1 vote

This is a super simple script to help anyone who faces this ridiculous issue in max on a daily bases.

Scenario:
Your working on a scene and autoback kicks in. Cool now you have an autoback file in case of emergency.

You now open a new scene and then autoback kicks in again. Now its replaced your previous autoback. D'oh!

Obviously this wouldn't be the case if you had setup your project folder........but yeah.

Strip Paths

0 votes

A FAST Script for Stripping All Paths (Bitmaps, IES, Proxies ....) Without Changing Render Paths .

Custom Controls

1 vote

Custom Controls will help you during Rigging, to create custom shapes for your animation controllers.

It will help create animator-friendly rigs with easily selectable and beautiful controls.

You can Create new splines and add them to your library, replace the existing objects with these custom shapes, change their size, orientation, and colors.

It only replaces the base object, so everything else like modifiers, animation controllers...etc stays untouched.

Z_Spline2Bone

9 votes

Create Bones fallow spline

 

VrayProxy Switcher

35 votes

Select a bunch of objects and put unique nodes to a specified directory as separate max files with the related vrayproxy data saved next to it.
Istance copies will be replaced with the new vrayproxy object.
Get previously saved objects back to max whenever you wish.

User Interface

One Click Albedo for Corona render and V-ray

6 votes

Script Description:

This script is made to automatically adjust the albedo of materials in the scene. Too high albedo may slow rendering process down and make the materials look unrealistic. Especially when an object with a high albedo occupies the most part of frame area. Corona Render developers recommend to keep albedo of your materials under RGB 180 (For diffuse color or texture).

Materializer

5 votes

poster

Materializer (materials equalizer) is the fastest way to create materials mixing different templates. It works like a sound equalizer but for materials!
Example: To make glossy wood press the 'Wood' button and then add a little bit of plastic.

Every time you hit 'Set' selected material will be updated without removing of maps.

Plugin works both with Compact and Slate material editors.

Bookmarks

1 vote

Bookmarks is a tool to help animators to stay organized.
It is inspired from the bookmarks tool in Maya.

You can quickly create visual bookmarks on scenes or individual objects,
change their color, range, name, comment, link a camera...etc

Then you can use them to navigate your animation, isolate specific time ranges, move/scale keyframes, retime...etc

Bookmarks

0 votes

Bookmarks is a tool to help animators to stay organized.
It is inspired from the bookmarks tool in Maya.

You can quickly create visual bookmarks on scenes or individual objects,
change their color, range, name, comment, link a camera...etc

Then you can use them to navigate your animation, isolate specific time ranges, move/scale keyframes, retime...etc

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