3ds Max | All

Bitmap Tracking / Resizing

70 votes

++ Works with All Assets ++

New: column and filter "In Scene" - to show if bitmap is used in scene or only in material editor
New: columns Channels and Memory - to show bitmap channels and estimated memory load for each bitmap

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Bitmap Tracking / Resizing... is tool similar to Asset Tracking. But it gives more possibility to work with bitmaps:

- Support for All Assets
- Sort files by name, image width, height, file size, path, gamma, texture name, status (Found - network, Found -  local, Not found)
- Resize to JPG selected bitmaps to specified size or to Nearest Power of 2
    - can be used to resize and repath selected bitmaps (by size) before sending to external renderfarm,
    - resize bitmaps in large animation sceens to reduce memory ussage,
- Convert... see below
- Change / Rename paths (with paths history and rename path prefix eg. change only server/drive letter)
      * Choose path from history or scene paths
      * Pick new path
      * Rename paths beginng ( drive letter or paths C:\sample\abc\ and rename them to Z:\3d\sample\abc\ )
      * Find and Replace part of paths - supports Regular Extension
- Multi-threaded Auto-Relink with progress dialog
- And More...

Library Track / Relink...

63 votes

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New:  added filters in assets window to filter by asset type, file extension or status
New:  added "Show Classes" - new window with list of all classes and plugins used in max file
New:  added right-side panel displaying max file preview (thumbnail) and max file info.

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Library Track / Relink... works with Multiple .MAX .MAT or XRef files without opening them. 

Dedicated to organize, collect or relink whole model library or all projects after moving them to new location. Just few clicks and they ready to merge / open !

Mod Pinner

1 vote

Mod Pinner lets you pin any modifier to the top of the 3ds Max stack.

Wall Worm Model Tools

61 votes

The complete pipeline toolset for Goldsrc, Source and Source 2 featuring a broad array of importers, exporters and general workflows. Added in version 7 are a new Asset Browser and Soundscape Editor and the WallWormBitmap that loads game textures without having to extract them to files on disk.

99 Dimensions by Sherif Hany

0 votes

99 Dimensions | v1.1 Release Notes

RC Camera Mod

2 votes

RC Camera Mod is a commercial 3ds Max modifier that gives you per-camera control over the visibility of specific objects.

RC Camera Mod

Animators Tool Kit (ATK)

10 votes

*NEW* Utilities in ATK 1.174
VIDEO 'Flippin' Flaps': One click animate the unfolding of your mesh faces.
VIDEO 'PathRig': Generate paths that are guided by target nodes, these paths can act as trajectories, path deforms or both.
TreeLinker': Link objects together by distance from an object to the next object.

Click the GIF for demos:

Screenshot Manager for 3ds Max

0 votes

Screenshot Manager for 3ds Max

Screenshot Manager is a powerful, lightweight utility designed to streamline the process of capturing viewports in 3ds Max. Whether you need a quick progress shot or a batch of high-resolution frame sequences for a client review, this script automates the tedious steps of manual saving and configuration.

View Slammer 9000 — one-handed view snap for 3ds Max

1 vote

 

Stop fighting the ViewCube.

If you've ever wanted to "just look at the front of this thing" mid-orbit

and ended up clicking the ViewCube, hunting for a numpad key, or fumbling

through the View menu — View Slammer 9000 fixes that.

Hold Alt + Middle Mouse Button like you already do. Orbit a meaningful

Mirza Link Manager

4 votes

Updated for 3dsMax 2025

Version 3 is out there!

Import once, update any time

The most popular linker between BIM and 3dsMax has been revamped and significantly improved.

What's new:

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