FilePathFinder Pro & Light versions

410 votes
Version: 
4.15.06
Date Updated: 
04/18/2024
Author Name: 
Oleksandr Kramer (Kstudio)

Using the FilePathFinder you can be sure that you have complete control over external links into your scenes.

Asset tracking features include support for XREF files and easy linking with external files.

Using the FilePathFinder (and Batch Render&Relink), you can search for missing assets and relink external files.

In addition, files that are linked to selected objects are displayed in Interactive Mode, and bitmap textures can be toggled and placed within the Material Editor.

Also with this tool, you can easily make an archive a 3ds Max scene.

Note that FilePathFinder supports the highest number of asset types of any plug-in.

 

The Batch Render&Relink tool helps manage your asset files into the 3D model and material libraries in Batch Mode.

BR&R is capable of rendering thumbnails for 3D models, materials, and IES photometric files.

Batch Mode makes for an easy way to gather and compile many assets at once.


The new version of FilePathFinder is released with support to 3ds Max 2025

and many new features that improve managing scene assets

FilePathFinder Pro version 4.15.06

  • Adds support to 3Ds Max 2025

ASSET MANAGEMENT IMPROVEMENTS

  • Adds support to search/relink/collect/archive the content of IFL files.
  • Adds support to search/relink/collect/archive the content of Vrmat files
  • Adds support to archives larger than 4GB [Archive Asset Files]
  • Enhanced File Relocate Capability
  • Adds Ability to Sort Assets by Asset Type/Extension
  • Adds Ability to Include/Exclude Files from Renaming by Extension
  • Adds Ability to Include/Exclude Files from Collecting by Extension
  • "Duplicate Asset Replacement" Dialog UI Improvements
  • Adds Ability to Include/Exclude Directories from Searching by mask

CONVERT IMAGES

  • Fixes an issue with converting some images to greyscale
  • Fixes an issue with converting some images to other formats
  • Fixes an issue with converting some images to greyscale
  • Fixes an issue with converting some images to other formats

BATCH RENDER&RELINK  [PRO version]

  • Adds an ability to set different width/height for rendering preview thumbnails for models and materials
  • Adds an ability to turn off/on lights from model scenes on rendering preview thumbnails
  • Fixes some minor issues with relink material libraries
  • Fixes a bug when collecting maps for several materials libraries
  • Fixes an issue with rendering preview for scenes, that contain hidden layers
  • Fixes an issue with rendering preview for some models without studio scene

OTHER FIXES

  • Fixes some minor issues with renaming multiple and single assets
  • Fixes an issue with storing some settings on relinking
  • Fixes an issue with rendering preview for files with missing assets using VRay with some specific settings
  • Fixes some issues with HiDPI screens
  • Fixes an issue with resizing images using a percentage value

See the full list of history changes on this page - Update History.

Features:

Asset Tracking

  • Search for missing assets
  • Relink external files
  • Collect external files
  • Archiving a 3ds Max scene
  • Ability to exclude files from collecting by type of file
  • Advanced Asset Renamer
  • Removing links from a scene
  • Ability to collect Asset files via clipboard and drag&drop method
  • PRO version includes the “Batch Render&Relink” tool for organizing Asset files for 3d Models and Materials Libraries in the batch mode
  • Support to xRef files
  • Batch Relink multiple files using “Fast Mode”
  • Support to almost all known renderers and plug-ins.

Selecting objects, work with materials and textures

  • Convert & Resize Images [PRO version]
  • Select objects by their links to files
  • Displays in interactive mode a list of files linked to selected objects
  • Place Materials and BitmapTextures into the Material Editor
  • Show/Hide bitmap in the viewport
  • Opening the files into the external application.

Misc Features

  • Auto-check for updates
  • Displays thumbnails for Bitmaps, 3d models, Proxy, IES, Material Libraries and other file-types (include formats HDR, EXR, PSD and others)
  • Various methods of display files in list: by type of files, linked to selected objects, by status, by mask of name
  • The “Batch Render&Relink” tool for rendering the thumbnails for 3ds Max scenes, Material Libraries and IES files
  • Collect the preview thumbnails with source files
  • Unostentatious and “Transparent” the demo-version
  • User-Friendly interface
 

Version Requirement: 
3ds Max 2016 and above
Video URL: 

Comments

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fajar's picture

Got this error when finished

Got this error when finished updating and run the script

 

 My Dotnet is complete n updated

 

 

 

 

 

 

fajar's picture

This is pos about file path

This is pos about file path finder pro or light ? quiet confused with your writing

Kstudio's picture

The last version has

The last version has uninstaller.
Download it, drop the mzp file into viewport and turn on the chekbox "Uninstall" .

peprgb's picture

UNINSTALL way?

Hi, after searching long the web....is there any possible way of unisntalling this script? would appreciate some info on this

Thanks,

simmsimaging's picture

Thanks. No antivirus

Thanks.

No antivirus installed on this machine, and I use UNC path names (\\server\x\y\file.xxx etc)

Again, it only seems to be happening with FPP. Asset manager and Relink Bitmaps do not seem to hit this slowdown. Any other thoughts?

/b

Kstudio's picture

Possible reasons: 1.

Possible reasons:
1. antivirus application.
2. The network path is specified on by ip-address (eg \\192yu168.0.1)

Maybe you should change your antivirus.
Or change the network paths to such \\servername ...

simmsimaging's picture

The super slow linking of

The super slow linking of network pathed images continues to be an issue. It can literally take 10 minutes to re-link an image that is on the same drive, but a different directory. Any clues? It's a great script in terms of functionality, but can be unusable for me like this.

(It's not always that slow btw - but not sure what triggers it since all jobs and my texture archives are all on the same drive in the same network location.)

/b

simmsimaging's picture

I have emailed the bug

I have emailed the bug report. Noted in the email as well, but I am not sure what "non-standard programs" would include. There are many things installed on the system, but I have another script (relink bitmaps) which I also use and it doesn't seem to run this slowly, at least it hasn't in the past.

Kstudio's picture

Open scene before relinking

Open scene before relinking and run FilePathFinder.
Open preferences dialog (menu customize) and generate bug-report.
Also write about not standard programs installed on your system.

simmsimaging's picture

Very slow re-linking of images

I found using the search/collect function, without collecting, was running extremely slowly, like 10-15 minutes to go through two folders and re-link maybe 20 bitmaps, so I tried using the manual option (f4 on a single bitmap). This took 1min 50 seconds to re-link, even though I pointed FPF PRO right to the image. The same process in Asset Manager is instant.

Is there some setting that might be causing it to run super slowly?

/b

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