3ds Max | Scripts

VrayMtl Copy Maps

1 vote

This script is intended to batch copy from slot to slot within the same material.

For example, you can copy the bump map to The displacement map or the diffuse map to the selfillumination map on multiple material at once.

You can copy the diffuse map to the bump or the Glossiness map and use my other script to add color correction with saturation  set to -100 and adjust other settings to fit your needs.

Deleted

0 votes

Custom Align

4 votes

This script is intended to align objects with a given spacing. You can randomnize position and scale and choose between object center or object base, you can also align to min and max, this is especially useful for randomizing books on shelves or any similar task like populating supermarket shelves or if you have to evenly space any objects.

Group to EditablePoly

4 votes

This script is intended to convert group into editable Poly (It keep editable mesh as editable mesh when an editable mesh is in the group).if you have multiple groups selected it will create multiple editable poly(or mesh) objects ( one object per group). It support nested groups (group within group).the script has no interface, it's just a button, here is the default icon , once installed you just need to have one or multiple groups selected and click the button and that's it, no fancy options.

Corona Copy Material Slot

1 vote

This is only for Corona Physical Materials, i might do a legacy version later..

This script is intended to batch copy from slot to slot within the same material,

For example, you can copy a bump map to a displacement map or the diffuse map to selfillumination on multiple material at once.

you can use my other script to add some color correction with a saturation set to -1, to create bump or roughness maps from your diffuse map.

Sectioner

2 votes

this is my 3dsmax script: sectioner :a usefull and time saving tool that automate the acts of : section detach and shell for you. helpful in your modeling workflow

parameters:

CoronaColorCorrection-Auto

1 vote

 
                              

This script is intended to add and tweak settings of Corona Color correct nodes.

You can add some Corona Color correct with any specified values on any selected material slot (Diffuse, Bump, Roughness, Translucency, Self Illumination),the existing bitmaps will be kept inside the color correct.

Corona Material Automator

4 votes

 

Random Extrude

1 vote

Random Extrude 2.0

Combine Multiple Materials

1 vote

Combines multiple materials on different objects and creates single multi sub object material.

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