Tagged 'primitive'

Helix with Bezier Handles

16 votes

Just like the regular helix only with four bezier handles per turn (or more if you would like - you can control that with the Steps spinner) instead of 40 corner-points of the default Helix shape.

Arrow

18 votes

Arrow spline primitive, useful as a control object in rigging. Works only in 3ds max 2016 SP2 and higher.

Simple Catenary

13 votes

Simple multi-point spline approximating the shape of the catenary curve (the shape formed by a hanging rope). Allows for driving the point positions by scene objects, controlling the slack by absolute sag amount or relative to the length of the line between points, randomization of the slack and other options:

Simple Catenary

Beeramid

44 votes

A fun primive, in case of emergency.

Primitive Maker

76 votes

Creates a new Primitive from a template object.

Helical Cylinder

34 votes

Example usage would be spiral ductwork, screw threads, flexible metal tubes, circular ramps etc. No smoothing groups are assigned, for smooth look either use Smooth modifier or add points to the spline profile.

Mesh Surface

21 votes

Creates surface defined by four splines. The order of picking the splines matters - they should form a closed loop. If you get a weird looking mesh, try once again starting with another of the four splines:

Note that if any of the splines are animated, the resulting mesh is animated, too.

Weave Mesh

17 votes

Simple wire mesh primitive.

There's an _old version attached which will work in older max versions, and a regular one that supports picking custom shape from scene:

Grid Mesh

Rectangle by Edge

20 votes

Spline primitive that creates a rectangle based on the direction of clicked point:

Rotated Rectangle

See also NGon by Edge.

Tetrahedral Spline

10 votes

Tetrahedral mesh primitive primitive traced along a picked spline path. The starting direction is controlled by the Seed parameter, after that new tetrahedrons are added in directions resulting to the closest match to the original path. When turbosmoothed, the result is a uniform organic-looking surface.

Tetrahedron Spline

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