3D Studio Max 8
VRay Light Lister
Submitted by dynedain on Tue, 2007-02-27 18:35.This script replaces the built-in light lister with one that incorporates support for VRay Lights and VRay Suns.
Bounding Box Meassure Callback
Submitted by nikolay tashev on Wed, 2007-02-14 05:32.Called anytime the selection is changed the script shows in the prompt line (lower right corner, next to the listener ;) the dimensions (as integers) of the selected object in the current units.
Comes very handy while working with interior/exterior scenes. to me at least :)
UVW Aspect Fix
Submitted by nikolay tashev on Mon, 2007-02-12 08:22.The script takes existing UVW Elements and scales them relatively to
their proportions in the parent object.
Works only on a single poly or mesh object.
Lele's Vray Tools
Submitted by Lele on Sun, 2007-01-28 10:38.A set of tools to aid in the daily VRay work.
Updated for VRay 1.5 SP2.
Matrix-Weighted Exposimeter V. 1.19 : very
similar in principle to that of dSLR, it allows for different weighting
of each slice/square in which the image is divided, as well as allowing
a different range of pixel brightnesses to be chosen for the exposure
(akin to real world lens filters).
Entirely customisable for
behaviour.Now with auto-white balance and preset manager!
From V. 1.16 it supports exposure / White Balance animation through the script.
Please note this is
not meant to be a frame by frame tool: doing so will result in
flickering (like for standard dSLRs) and will likey lead to max crashes
due to maxscript memory heap overload.
Keep previews small, Nth frame at around 1 second, and go in and refine
by hand activating "Auto Key" from the max interface and exposing the
problematic areas.
UPDATE:
The Sample Rate calculator, new with 1.19, is an early attempt at DMC AA optimisation.
It will render a sample pass with whatever DMC AA (ONLY!) settings you
have, analise the sample rate, and guestimate a new threshold value (AA
noise threshold only) so that the BIAS setting may be met (+- 2.5%).
The BIAS indicates the pixel brightness average in the sample pass (where ~0 is min sampling, and ~1 is max sampling).
