Tagged 'select'

Heuristic Edge Select

7 votes

Select a loop of edges both on quad and non-quad geometry. Both a command without GUI and a settings dialog to fine-tune the stop cases are available.

Heuristic Edge Select Dialog

UniAttach-Detacher

13 votes

v2.57
Fixed bug of switcher select to last detached object and reset material
Исправлена ошибка переключателя к последнему отделённому объекту и сброс материала

Using single hotkey for Attach/Detach
Используя единственную горячую кнопку для Attach/Detach

Select by Color and Move objects to Layer

0 votes

This simple script lets you choose a wirecolor by an object (like "Select by Color") and select all objects with the same color. You can move the selection to levels we have chosen.

 

 

Select Only Visible Objects

2 votes

Select only visible objects! Delete all objects hidden inside other objects!

If you are working with object heavy CAD models you probably know that often 90% of the objects are hidden internal components of the rig. Stuff you usually don't need or want. Object count that make 3dsMax crawl.

Subobjects Converter

5 votes

v2.93
Change knot type of splines by press Ctrl+1 (Corner/BezierCorner) or Shift+1 (Smooth/Bezier)
Изменение типа узлов сплайнов по нажатию Ctrl+1 (Corner/BezierCorner) или Shift+1 (Smooth/Bezier)



Converts subobjects by shortcuts.
Indispensable tool for work in the Expert mode.
Конвертирует подобъекты по горячим клавишам.
Незаменимый инструмент для работы в режиме Expert.

Outliner

748 votes

 The Outliner 2.0 is a fast and easy to use scene management tool. It has a wide range of features, including selecting, hiding, freezing, linking and grouping objects in the "Hierarchy Mode". In the "Layer Mode" you can organize your scene by dragging&dropping objects from one layer to the other. What's more, the Outliner offers support for nested layers, to manage scenes more efficiently. The interface is nimble enough to keep it open constantly.

Material Toolbox

1 vote

Manage the Material assignment, Material ID number, and Wirecolor of scene objects.

Feature List:

+ Easily Select all objects with shared Material, Mat ID, or Wirecolor

+ Interactive Clipboard to store Materials, Mat ID's, or Wirecolors

VertexSymmetry

12 votes

This script use for morpher symmetry + video Tutorial Transform move (Left to Right) (Right to Left) 

Modifier Auto-Select

46 votes

This is a tool I put together because sometimes you have to work with modifiers on multiple nodes and the modifiers aren't at the very top of the stack. You’re constantly having to select the node and then selecting the proper modifier. Prime example of this is when you have a turbosmooths on top of all of your geometry while you are either skinning or modelling. It would be much easier, and save quite a bit of time, if every time you selected a node you just automatically were on the skin modifier or edit poly modifier.

Select By Material

4 votes

'SELECT BY MATERIAL'

NEW FEATURE: Select multiple node/s in SME.

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Script which allows easy selection of materials inside Slate Material Editor and Compact Material Editor over 3ds max standard method.

Benefits over maxes built in way:

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