random

Random(De)Select

7
votes

Random(De)Select

Random Select/DeSelect objects by percentage with a few precise options

Height Colorizer

5
votes

Originally created for a request on the ScriptSpot forums: http://www.scriptspot.com/forums/3ds-max/scripts-wanted/material-id-percentage-by-height-like-beiging-watercube-auditorium. The script will take every object selected and assign a wirecolor depending on the item's height relative to the total selection height.
 
Running the script will create a rollout with a few options:

VRayProxy Animation Control v1.0

7
votes

For the new support for animated deforming meshes to VRayProxy object in VRay 1.50.SP2

How to control large numbers of proxy animated objects, randomly altering their values speed, frame offset and scale. Besides controlling all the parameters of VRay Proxy (display, playback, meshfile and selections)

Use with copies of proxies and work on selected objects.

Image Hosted by ImageShack.us

Spline Scatter

4
votes

zsTools

6
votes

A simple script I wrote for my daily work. Maybe it will be useful for someone.
Rotation and Scale transormations are restricted to "geometry" and "helper" objects to avoid any errors.

- ROTATE selected objects by selected angle in specified axis
- RESET position / rotation / scale of selected objects in selected or all axes
- ALIGN position / rotation / scale of selected objects to min / average / max in specified axes
- apply a RANDOM (with given min and max values) position / rotation / scale in specified axes to selected objects.

Gtools_RandomTransform

10
votes

Randomly transform move, rotation, and scale on any number of objects or groups.

This one is base on Neil Blevins RandomTransform.ms

Random Select v1.0

8
votes

random select

1.If there are no objects selected,this will random select the objects can be seen in active viewport according to the percent.

2.If there are more than 1 objects selected,this will random select the objects in selection according to the percent.

3.If there is one EPoly selected and it's under EPoly modifier,this will random select the subobjects which is active according to the percent.

Tags:

Mass Randomizer

13
votes

Mass Randomizer 1.9

The ability to Randomize

Poly Random ID

5
votes

Hi

This is just a modification of Jon Seagull's script to randomize poly IDs on an editably poly, but you can choose the number of adjacent polygons it randomizes. Meaning, that it can randomize groups of polygons and not just single polygons. Very useful with polys with lots of similar elements, like Ivy Generator and trees, in which you randomize the elements to have different kinds of leaves.

 

Hope you find it as useful as I did

 

 

http://rapidshare.com/files/259027731/poly_randomIDs_eli.mcr

Material randomizer

5
votes

With this script you can randomize materials over selected objects, you can also temporary store aranged materials to three memory slots.

functions:
- picking materials from material/map browser
- 2click on material to delete it
- shift+click on store button to store material list
- click on store button to restore material list

Syndicate content