Tagged 'max'

Easy Spring Controller Tool

0 votes

I made this script last year , but Now i made it more usable for everyone as (Spring Controller Tool)
features:
1) Add Spring Controller to hierarchy of bones,Objects or etc...
2) Add Spring To Selection Objects (its Require The Object Hierarchy Links)
3) Add A Modifier Controller For Each Spring Controller
4) Change The Spring Values One By One
5) Change Spring Values Of Massive Group Of Objects In Hierarchy At Once , Using Offset
6) 2 Default Presets To Change Spring Values Quikly
7) Run Timeline After Every Change To Spring Value (For Catch Spring And Play Fast After)

InstantRig

15 votes

 

Pose Manager

Auto Overlap

Auto Skin

miauu's Batch Save OBJ/FBX/3DS as Max files

3 votes

 

Batch save selected .obj, .fbx or .3ds files a .Max files.

Create-Modify switcher

4 votes

The only one hotkey toggles Create mode and Modify mode. Works as cycle.

Convenient to exit / enter the edit mode of the object.

Только одной кнопкой переключает Create mode и Modify mode. Работает как цикл.

Удобно для того чтобы выйти/зайти в режим редактирования объекта.

One-click Mass Booleans

3 votes

poster

Must-have plug-in for fast modeling! Now with ProBoolean.

Fast 1-click boolean operations with multiple objects:
-Union selected objects.
-Subtract selected objects from the first selected object.
-Subtract the last selected object from the other selected objects.
-[ProBoolean] Union selected objects.
-[ProBoolean] Subtract selected objects from the first selected object.
-[ProBoolean] Subtract the last selected object from the other selected objects.

Maxscript basics #3 - building a scripted GUI

19 votes

Quick tutorial demonstrating how to build a GUI in maxscript

Labyrinth Maker

11 votes

  

Maxfiles Browser

1 vote

A multi-method browser used to quickly find and display maxfiles using one of four methods from which you can Open or Merge from.

# HISTORY method: Displays maxfiles most recently accessed, as well as a dropdown list of recently accessed paths. Dynamically updates as files are opened to reflect the most recent history file and paths order.

Feathers RigTools 3dsmax HPK

5 votes

Hi Everybody
Recently I've Done a Simple 3dsmax Script For Making Number Of Feathers Which Every Single Feathers Can Control By Animator Plus Wind Simulation on Feathers and its Kind of Auto rigger For Feathers Stuff.
i am sure there will be some bugs , so please let me Know and Leave a comment if you find one . Thankyou :)
and i can make a howtouse Tutorial for that if i find out you are interested.

Subdivision Reversion

106 votes

Subdivision Reversion will recreate the subdivision levels of an already subdivided mesh with 100% precision maintaining the UVs.
It's wide variety of subdision algoritms help artist get the right look and feel on their models.

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