Tagged 'mental ray'

EffectsChannelSet

79 votes

Object ID and Material ID

  • Management the Material ID and Objects ID.
  • Assigning a wirecolor for objects.
  • Automated creation MultiMatteElement for V-Ray renderer.
  • Automated creation MatteRenderElement for Mental Ray renderer.
  • Automate the creation of CMasking_Mask for Corona Renderer.

EffectsChannel v1.64

  • Fixes an issue with assigning ID to sub-materials in the version 1.62

EffectsChannel v1.62

  • This version speed-up opening on complex scenes.
    The time of opening on a very big scene decreased from 16 sec to 0.094sec.

EffectsChannel v1.60

  • Adds support to Corona Renderer: Automate creation of CMasking_Mask.

Gtools_Material_Converter

49 votes

Updates:
- July 15-2008: add support for Maxwell 1.7

Convert Materials between Vray-Standard-MentalRay-Maxwell

MultyConvertor

288 votes

MultyConvertor - allow to convert any materials, lights (objects) of any renders to any materials, lights (objects) and renders!!! It is all in one.

You can simple create *.mct (edit text file in any text editors and change extension) file for new render and facilities that support this type of rendering. See any *.mct in archive

Now you start the script and setup link properties from one render type to other. You can also use expression for translate value to other value or execute any max script expression.

Light Detictive

2 votes

Light Detictive is a Tool designed to mange complex lighting setups. --not only control include and exclude by selection or sets fast , but olso investigate the lights on the scene see exclude and include lists , --olso investigate objects which light affect them of not. -- fast Group Lighting specific objects .
support Vray.

 

Material Tweaker

33 votes

A very useful script for making lots of material adjustments. It works with Vray material, Standard material, & ArchDesign materials.

This script was recently created during a production to save a ton of time making massive material changes.

Raytrace Map Remover

12 votes

A simple script to remove the raytrace maps (Actually - replace them with empty bitmaps) from the scene's material library. This is for people using Vray/Mental ray as raytrace maps may (and will) slow down rendering times considerably

Render Region

19 votes

Render Region – 3DS MAX scripted RenderEffect. Some of renderers such as Arnold or Mental Ray after render finished clear outside area, so you lose previous rendered  parts of image in VFB. Render Region restores cleared area of last rendered image.

 

Mr.Studio

20 votes

mrStudioMr.Studio is a tool to simulate studio lighting with Mental Ray. It has some features to simplify the control of lights and provide previews.

mr Render Reporter

1 vote

Overall functionality and advantages

Quick Ambient Occlusion (Mental Ray)

1 vote

 

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