Scatter To Verts
Submitted by Michael Comet on Fri, 2006-10-20 19:45.
Tagged with terms:
This will take the selected Source Object - and place a copy of that object at each vertex position of the Destination Object. The Destination object must be some form of an editable mesh type object. Orientation is left as it is. Useful for placing say a simple grass or other object with a modifier on it - at various locations onto another - such as for the Blow Grass script below.
Version Requirement:
4; 3Homepage URL:
http://www.comet-cartoons.com