3DSmax Spline to maya curve
This is a little handy script I've written to convert 3DSmax's spline shapes to maya curves..
I was working on a project involving hair in 3dsmax and after finishing the styling phase my boss asked me if I can transfer the hairstyle to maya, but I couldn't find any tool to export curves from max to maya without destroying them, so here is it.
Usage: simply select your spline shape and change the output file path inside the script to your desired path for exporting a mel script that you can run later in maya to create your curves.
Attachment | Size |
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spline2mayacurve.ms | 865 bytes |