This script is designed to assist in exporting character animations for games. The basis of this script is that it creates a note track for the rootnode. Note keys for this track will determine the START and END of your designated (named animation). You can quickly go to each named animation via the dropdown list. Export Int will export the current named Animation. Export all will export all named Animations. The export buttons are intended for use with 'Renderware Graphics' engine however you could very well alter them to fit any exporter.